Ian Molton <ian.mol...@collabora.co.uk> writes: > Sadly, however, it appears that there are many more similar looking > bugs in Mesa. Has anyone actually used Mesa to render to glxPixmaps? > are there patches available to make this stuff work?
FBOs are a (much) better way to achieve what you want: they are cross platform and supported well. They accelerate well; I have a vague recollection that in ancient times one would get SW rendering in some drivers for pixmaps. Even intel cards support FBOs; I imagine they're pretty universal these days. http://oss.sgi.com/projects/ogl-sample/registry/EXT/framebuffer_object.txt All that said, I'm sure sane patches fixing glX pixmap issues would be committed. HTH, -tom _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev