https://bugs.freedesktop.org/show_bug.cgi?id=29737
Eric Anholt <e...@anholt.net> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|NEW |RESOLVED Resolution| |FIXED --- Comment #1 from Eric Anholt <e...@anholt.net> 2010-08-22 18:36:03 PDT --- Thanks. I cut the shader down to the minimum code to reproduce, and it was pretty simple: commit dad8f7a19c8819a6b9f02ef9059384ca09c4ac42 Author: Eric Anholt <e...@anholt.net> Date: Sun Aug 22 18:28:47 2010 -0700 glsl-constant-folding-call-1: New test for bug #29737. commit 137b8397fa5cc5d70e86a4b14d6be9326340f584 Author: Eric Anholt <e...@anholt.net> Date: Sun Aug 22 18:25:55 2010 -0700 glsl: Don't tree-graft in an expression in place of a function outval. Fixes: glsl-constant-folding-call-1 (bug #29737) -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug. _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev