https://bugs.freedesktop.org/show_bug.cgi?id=29418
fangxun <xunx.f...@intel.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Summary|piglit |[bisected] piglit |asmparsertest_ARBvp1.0_addr |asmparsertest_ARBvp1.0_addr |ess-06 fails |ess-06 fails CC| |mar...@gmail.com --- Comment #1 from fangxun <xunx.f...@intel.com> 2010-08-09 21:59:34 PDT --- 0614006d090902324149387ec150231b647928fd is first bad commit. commit 0614006d090902324149387ec150231b647928fd Author: Marek Olšák <mar...@gmail.com> Date: Sat Jul 31 20:12:21 2010 +0200 mesa: increase the relative address offset limit to 4096 in ARB_vp/fp Even though the spec says that the limits should be -64/+63, proprietary drivers support much larger relative offsets and some applications do depend on this non-standard behavior. Also program_parse.tab.c has been regenerated. This fixes the parser error: ARB_vp: error: relative address offset too large See also: https://bugs.freedesktop.org/show_bug.cgi?id=28628 4096 * sizeof(vec4) is the maximum size of the constant buffer on NV50. It is not supposed to be a definite hardware limit, it is for the parser not to get in the way and let the underlying driver decide whether it can run the shader or not. -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug. _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev