Hi, Attached patch changes __retval variable to _ret_val. According to GLSL spec, "all identifiers containing two consecutive underscores are reserved as possible future keywords". Windows Radeon 5xxx drivers actually complain about this case.
-- Aras Pranckevičius work: http://unity3d.com home: http://aras-p.info
do-not-use-__retval-name.patch
Description: Binary data
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