Hi,

Attached patch changes __retval variable to _ret_val. According to GLSL
spec, "all identifiers containing two consecutive underscores are reserved
as possible future keywords". Windows Radeon 5xxx drivers actually complain
about this case.


-- 
Aras Pranckevičius
work: http://unity3d.com
home: http://aras-p.info

Attachment: do-not-use-__retval-name.patch
Description: Binary data

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