Hi, the attached patch implements depth texture modes which have been missing in st/mesa since ever. It works with both software pipes and r300g, so it should be ok.
Please review. -Marek
From 209f91d0f74279cea42bf6f34b39720f5052e1fb Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Marek=20Ol=C5=A1=C3=A1k?= <mar...@gmail.com> Date: Mon, 19 Jul 2010 20:46:15 +0200 Subject: [PATCH] st/mesa: implement depth texture modes --- src/mesa/state_tracker/st_atom_texture.c | 67 ++++++++++++++++++++++++++--- 1 files changed, 60 insertions(+), 7 deletions(-) diff --git a/src/mesa/state_tracker/st_atom_texture.c b/src/mesa/state_tracker/st_atom_texture.c index 5a650b3..86ded95 100644 --- a/src/mesa/state_tracker/st_atom_texture.c +++ b/src/mesa/state_tracker/st_atom_texture.c @@ -41,12 +41,59 @@ #include "st_format.h" #include "st_cb_texture.h" #include "pipe/p_context.h" +#include "util/u_format.h" #include "util/u_inlines.h" #include "cso_cache/cso_context.h" +static uint32_t apply_depthmode(enum pipe_format format, + uint32_t _swizzle, uint32_t depthmode) +{ + const struct util_format_description *desc = + util_format_description(format); + unsigned char swiz[4]; + unsigned i; + + if (desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS || + desc->swizzle[0] == UTIL_FORMAT_SWIZZLE_NONE) { + /* Not a depth format. */ + return _swizzle; + } + + for (i = 0; i < 4; i++) + swiz[i] = GET_SWZ(_swizzle, i); + + switch (depthmode) { + case GL_LUMINANCE: + for (i = 0; i < 4; i++) + if (swiz[i] == SWIZZLE_W) + swiz[i] = SWIZZLE_ONE; + else if (swiz[i] < SWIZZLE_W) + swiz[i] = SWIZZLE_X; + break; + + case GL_INTENSITY: + for (i = 0; i < 4; i++) + if (swiz[i] <= SWIZZLE_W) + swiz[i] = SWIZZLE_X; + break; + + case GL_ALPHA: + for (i = 0; i < 4; i++) + if (swiz[i] == SWIZZLE_W) + swiz[i] = SWIZZLE_X; + else if (swiz[i] < SWIZZLE_W) + swiz[i] = SWIZZLE_ZERO; + break; + } + + return MAKE_SWIZZLE4(swiz[0], swiz[1], swiz[2], swiz[3]); +} + static boolean check_sampler_swizzle(struct pipe_sampler_view *sv, - uint32_t _swizzle) + uint32_t _swizzle, uint32_t depthmode) { + _swizzle = apply_depthmode(sv->texture->format, _swizzle, depthmode); + if ((sv->swizzle_r != GET_SWZ(_swizzle, 0)) || (sv->swizzle_g != GET_SWZ(_swizzle, 1)) || (sv->swizzle_b != GET_SWZ(_swizzle, 2)) || @@ -62,16 +109,19 @@ st_create_texture_sampler_view_from_stobj(struct pipe_context *pipe, { struct pipe_sampler_view templ; + uint32_t _swizzle = apply_depthmode(stObj->pt->format, + stObj->base._Swizzle, + stObj->base.DepthMode); u_sampler_view_default_template(&templ, stObj->pt, format); - if (stObj->base._Swizzle != SWIZZLE_NOOP) { - templ.swizzle_r = GET_SWZ(stObj->base._Swizzle, 0); - templ.swizzle_g = GET_SWZ(stObj->base._Swizzle, 1); - templ.swizzle_b = GET_SWZ(stObj->base._Swizzle, 2); - templ.swizzle_a = GET_SWZ(stObj->base._Swizzle, 3); + if (_swizzle != SWIZZLE_NOOP) { + templ.swizzle_r = GET_SWZ(_swizzle, 0); + templ.swizzle_g = GET_SWZ(_swizzle, 1); + templ.swizzle_b = GET_SWZ(_swizzle, 2); + templ.swizzle_a = GET_SWZ(_swizzle, 3); } return pipe->create_sampler_view(pipe, stObj->pt, &templ); @@ -150,7 +200,10 @@ update_textures(struct st_context *st) /* if sampler view has changed dereference it */ if (stObj->sampler_view) - if (check_sampler_swizzle(stObj->sampler_view, stObj->base._Swizzle) || (st_view_format != stObj->sampler_view->format)) + if (check_sampler_swizzle(stObj->sampler_view, + stObj->base._Swizzle, + stObj->base.DepthMode) || + (st_view_format != stObj->sampler_view->format)) pipe_sampler_view_reference(&stObj->sampler_view, NULL); sampler_view = st_get_texture_sampler_view_from_stobj(stObj, pipe, st_view_format); -- 1.7.0.4
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