This is another attempt at fixing the TEX scheduling bug in the pair scheduler. The problem was that this group of texture instructions was being emitted in 6 separate TEX blocks:
10: TEX temp[13].xyz, temp[12].xy__, 2D[0]; 11: TEX temp[12].xyz, temp[11].xy__, 2D[0]; 12: TEX temp[11].xyz, temp[10].xy__, 2D[0]; 13: TEX temp[10].xyz, temp[9].xy__, 2D[0]; 14: TEX temp[9].xyz, temp[8].xy__, 2D[0]; 15: TEX temp[8].xyz, temp[7].xy__, 2D[0]; This was happening because the scheduler thought that #11 had to wait for #10 and #12 had to wait for #11 and so on. This is correct for regular instructions, but not for TEX instructions. Since all source registers in a TEX block are read from before any of the destination registers are written to, there should not be any dependencies between these instructions. They should all be emitted in the same block. -Tom _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev