On 20/06/10 13:48, Marek Olšák wrote: > On Sun, Jun 20, 2010 at 2:37 PM, Tom Morton <[email protected] > <mailto:[email protected]>> wrote: > > is this a good idea? > > > Yes, but only for non-indexed vertices. > > -Marek
Hm. I wonder how the worst case of indices referencing vertices in more or less random order performs with this patch. However, in my case my terrain engine, which uses indexed vertices, gets a massive performance boost from this. I suspect fglrx 9.2 used to do this also, since it gave similar results on the vertexrate test. -- Tom _______________________________________________ mesa-dev mailing list [email protected] http://lists.freedesktop.org/mailman/listinfo/mesa-dev
