On 20/06/10 13:48, Marek Olšák wrote:
> On Sun, Jun 20, 2010 at 2:37 PM, Tom Morton <[email protected]
> <mailto:[email protected]>> wrote:
> 
>     is this a good idea?
> 
> 
> Yes, but only for non-indexed vertices.
> 
> -Marek

Hm. I wonder how the worst case of indices referencing vertices in more
or less random order performs with this patch.

However, in my case my terrain engine, which uses indexed vertices, gets
a massive performance boost from this. I suspect fglrx 9.2 used to do
this also, since it gave similar results on the vertexrate test.

-- 
Tom
_______________________________________________
mesa-dev mailing list
[email protected]
http://lists.freedesktop.org/mailman/listinfo/mesa-dev

Reply via email to