https://bugs.freedesktop.org/show_bug.cgi?id=28585
Summary: glVertexAttrib doesn't seem to work on the GLES 2 driver Product: Mesa Version: git Platform: Other OS/Version: All Status: NEW Severity: normal Priority: medium Component: Other AssignedTo: mesa-dev@lists.freedesktop.org ReportedBy: n...@linux.intel.com Created an attachment (id=36339) --> (https://bugs.freedesktop.org/attachment.cgi?id=36339) Test case Using glVertexAttrib4f (or similar) to set a default vertex attrib value doesn't seem to work on the Mesa GLES 2 driver. Using glVertexAttribPointer to set an array value for the attribute for each vertex however seems to work fine. The attached test case tries to draw a red rectangle using a simple shader. The color is specified using a vertex attribute. For me the rectangle comes out black instead. If you change the #if 0 to #if 1 it will use glVertexAttribPointer instead and it seems to work. This is tested on my i965 with Mesa git 118a476. I can't test with any later commit because Mesa just gives an assert for all programs after that (but I guess that's a separate issue). This causes Clutter to display text in black when the string is long enough to use a VBO instead of going through the journal (such as in text-text). -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug. _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev