https://bugs.freedesktop.org/show_bug.cgi?id=28130
Pierre Willenbrock <pie...@pirsoft.de> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |pie...@pirsoft.de --- Comment #5 from Pierre Willenbrock <pie...@pirsoft.de> 2010-05-16 08:53:44 PDT --- The GL_LINE_LOOPs around the 5461st and 10921st vertex are closed prematurely after the aforementioned vertices. You can change all other GL_LINE_LOOPS to GL_LINE_STRIPS without changing the extra lines(Obviously, you will be missing some closing lines). Moving the 5461st and 10921st vertex and the first ones of the given LOOP around confirms that the extra lines is between these vertices. Looks like the vertices are collected before drawing and then the primitives are incorrectly split leaving at least one GL_LINE_LOOP where there should be two GL_LINE_STRIPS. I could not find the code responsible for this. -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug. _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev