On Tue, Apr 13, 2010 at 6:23 PM, Luca Barbieri <l...@luca-barbieri.com> wrote: > Has Intel or anyone else considered open sourcing their Windows > DirectX 10 user mode DDI drivers, porting them to Gallium and filling > in the missing GL-specific functionality from the GL drivers? > > That might prove easier than porting the GL drivers (the DirectX 10 > design is much closer), and allows to take advantage of the Windows > codebase, which is likely to have had the benefit of much more work > done on it. > > With the addition of a DX10 state tracker, you could then build Linux > and Windows drivers from the same codebase and join the driver teams, > with obvious benefits. > > I think this should be the real advantage of Gallium, from the > perspective of an hardware company: coverage of all APIs (OpenGL, > X11/EXA, DirectX 10, maybe DirectX 9 too) from a single codebase. > > The fact that VMware does not release their DirectX state trackers > hampers this somewhat, but they can be independently reimplemented, > and they may be willing to license them to Intel or other companies.
I think if Intel had any cross-OS team it would be a possiblity but they don't and I'm not sure if they can even manage it. The problem with releasing a merged OS driver isn't the code as much as the lawyers I'd suspect. Dave. _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev