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> -----Original Message-----
> From: Michael Best [mailto:[EMAIL PROTECTED]]
> Sent: Friday, March 10, 2000 12:15 PM
> To: [EMAIL PROTECTED]; Cody Anderson
> Subject: [Masq] Multiple users on Starcraft Battle.net
>
>
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> before posting! */
>
>
> On 9 Mar, Cody Anderson wrote:
>
> each other's games. I have read a little on why this is, but
> I was wondering
> if anybody had figured out a way to
> > make this work (without causing lag). I had previously
> used a program for
> Windows (Ugh) called SyGate (www.sygate.com). It basically
> is a program that
> enables Windows to IP Masquerade. Using SyGate, I was able
>
> Please see http://home.indyramp.com/lists/masq/msg06854.html
> where I posted a
> patch that allows this. Note that you will have to
> re-compile your kernel in
> order to use the patch. Also see
> http://home.indyramp.com/lists/masq/msg06852.html
I can't make this work, here's what I get when trying to patch:
[root@grego1 linux]# patch -p1 < ~gleblanc/starcraft.patch
patching file `net/ipv4/ip_forward.c'
patch unexpectedly ends in middle of line
Hunk #1 FAILED at 192.
1 out of 1 hunk FAILED -- saving rejects to net/ipv4/ip_forward.c.rej
[root@grego1 linux]#
I've looked at the code, and tried to apply the patch by hand, but I've
failed, somehow. Hints, clues? Thanks,
Greg
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