Lars Bjerring <[EMAIL PROTECTED]> wrote:
>
> But do I have to enabel LooseUDP or is it startet with the IP Masq ?

According to my copy of the kernel source, it is enabled by default.

    net/ipv4/ip_masq.c:

        /*
         *      By default enable dest loose semantics
         */
        #define CONFIG_IP_MASQ_LOOSE_DEFAULT 1

If your game isn't working, it's probably something else to do with the
protocol it uses (such as embedding IP information in the data stream,
a stupid but common tactic with game designers...).  Intense port-
forwarding can sometimes work around this, but it's not an exact science
without detailed protocol specs.

-- 
   [EMAIL PROTECTED] (Fuzzy Fox)      || "Nothing takes the taste out of peanut
sometimes known as David DeSimone  ||  butter quite like unrequited love."
  http://www.dallas.net/~fox/      ||                       -- Charlie Brown


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