Lars Bjerring <[EMAIL PROTECTED]> wrote:
>
> But do I have to enabel LooseUDP or is it startet with the IP Masq ?
According to my copy of the kernel source, it is enabled by default.
net/ipv4/ip_masq.c:
/*
* By default enable dest loose semantics
*/
#define CONFIG_IP_MASQ_LOOSE_DEFAULT 1
If your game isn't working, it's probably something else to do with the
protocol it uses (such as embedding IP information in the data stream,
a stupid but common tactic with game designers...). Intense port-
forwarding can sometimes work around this, but it's not an exact science
without detailed protocol specs.
--
[EMAIL PROTECTED] (Fuzzy Fox) || "Nothing takes the taste out of peanut
sometimes known as David DeSimone || butter quite like unrequited love."
http://www.dallas.net/~fox/ || -- Charlie Brown
_______________________________________________
Masq maillist - [EMAIL PROTECTED]
http://tiffany.indyramp.com/mailman/listinfo/masq
Admin requests can be handled by web (above) or [EMAIL PROTECTED]