Hi,

Do we have a motivation strategy to for easy hack solvers?

Sending merchandise gifts(http://libreoffice.spreadshirt.dk/) is a
good way to motivate the community.

Easy hacks have been already sorted by skills and
diffuculties(https://wiki.documentfoundation.org/Development/Easy_Hacks#Lists_of_Easy_Hacks),
what about if we set a point system? Giving points to these hacks by
diffuculty and merchandise gifts can be demanded by earned points?
Also a laptop, a tablet can be put on top to increase the motivation.

Easyhacks especially some papercuts are cruical and having them fixed
asap will increase the usability. Also this model can be applied to qa
works.

Not limited to point system, regular or unpredicted gifts to community
members increases the commitment. We had experienced it in Pardus
project and it worked very well.

I think TDF can arrange budget for such project, which won't cost much.

What do you think?

Best regards,
Zeki

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