Hello,

I've implemented my own tile server and I'm trying to use it as a texture layer 
on top of the two maps: srtm and openstreetmap. It seems to work ok for 
openstreetmap but not for srtm :-(

My tile server sends 256x256 images with a Mercator projection same as 
openstreetmap. Is it supposed to work also with srtm or is mixing layers with 
different tile sizes and projection not supported ?

Any idea for a workaround ? Basically I need to render my layer on top of an 
offline map.

Thanks,

Jean-Charles

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