Hello, I've implemented my own tile server and I'm trying to use it as a texture layer on top of the two maps: srtm and openstreetmap. It seems to work ok for openstreetmap but not for srtm :-(
My tile server sends 256x256 images with a Mercator projection same as openstreetmap. Is it supposed to work also with srtm or is mixing layers with different tile sizes and projection not supported ? Any idea for a workaround ? Basically I need to render my layer on top of an offline map. Thanks, Jean-Charles
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