Hi all

I did something really fancy ... Multiple overlapping Distance Buffers on a MultiPoint Layer (distance from Hydrants, one layer for all of them) ... so great. Until I looked at the result and read that:

"At the LAYER level (since 6.4), the original vector geometry (“real world” coordinates) is used. At the STYLE level, pixel coordinates are used."

eh? why that? Things like Buffer one almost always wants “real world”, no? Like a distance around hydrants, a bus stations? In pixels?

Would be great if GEOMTRANSFROM would support SIZEUNITS. Or at least the opposite of this, such as have real world on the STYLE level ...: "It may be useful to apply pixel values also at the LAYER level, and that is possible. If UNITS is defined in the LAYER, the [map_cellsize] variable can be used to convert to pixel values at the LAYER level:"



--
Mit freundlichem Gruss / Best regards
Flavio Hendry

----------------------------------------------------------------
TYDAC Inc.  - http://www.tydac.ch
Swiss Maps  - http://www.mapplus.ch
----------------------------------------------------------------
############      Mit freundlichen Gruessen / Kind Regards
############     Flavio Hendry, CEO - mailto:[email protected]
############         TYDAC AG - http://www.tydac.ch
####    ####        Geographic Information Solutions
####    ####       Optingenstrasse 27 -- CH-3013 Bern
############            Tel +41 (0)31 368 0180
----------------------------------------------------------------
   Location: http://www.mapplus.ch/adr/bern/optingenstrasse/27
----------------------------------------------------------------
_______________________________________________
mapserver-users mailing list
[email protected]
https://lists.osgeo.org/mailman/listinfo/mapserver-users

Reply via email to