Hello All,

Can anyone explain how the rendering engine works? For example I have four layers:

case1. Polygon

case2. Point which is presented as symbol (circle) with truetype label

case3. Polygon which is more detailed version of layers case1

case4. Point which is presented as symbol (circle) with truetype label which is more detailed version of layers case2

The problem is that composition (shadownig) during rendering (default src-over compop) works only for Polygon and Symbol. The label is preserved and final tile has one Symbol but with two labels. Is there any way to disable that behaviour?


Regards,

Marek

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