FYI, I use a separate rule effective on all Inboxes, “Inbox Date >2m + “Blow”. It does as described, waits 2 min after receipt of incoming mail to any (Source) Inbox to allow for the movement of spam by the drone machine in SpamSieve and plays the given sound effect for those conditions considerably after the spam has disappeared. It’s been very reliable. No dings with spam/junk email in real time. I considered reducing it to 1m delay, but see no reason for concern.
In MM Settings>Counters tab, on each instance of computer(s) running MM, the incoming sound therefore is set to None. And yes, it is working on 2.0(v6246), gives plenty of time for my drone installation of SpamSieve to operate. Respectfully, Henry Seiden - - Techworks Pro Co. E: info<at>techworkspro<dot>com W: http://techworkspro.com On 23 Apr 2025, at 14:50, Pierre Igot wrote: > Hi, > > I’ve been struggling with this for a while, and everything I’ve tried had > failed, so I thought I’d ask here. > > In MailMate, I have one particular IMAP account for which I would like MM to > play a specific sound every time a message comes in. So I have created a rule > for its inbox that simply pays a sound, with no condition attached. > > That works… except that, if that account receives an email that SpamSieve > immediately flags as spam and moves to the spam mailbox, MM… still plays the > sound. > > So in effect, I cannot rely on that sound alone to determine whether I really > have a new message that is not spam, without looking at my inbox. If there is > no new message, the reason I heard the sound was that the account received > some junk mail. > > This is less than ideal. I would like a rule that ONLY plays the sound if the > account receives a new message AND it’s not spam (according to SpamSieve). In > other words, I’d like a rule that only plays the sound if a message arrives > in the inbox and STAYS there (i.e. is not moved by SpamSieve to my spam > folder). > > Is that possible? I’ve tried various things, but the things I’ve tried either > have no effect or cause the sound to stop playing altogether, and I cannot > really figure out why. > > Any help would be appreciated. > > Pierre > > -- > LATEXT: Literature, music and visuals / Littérature, musique et graphisme - > www.latext.com > BETALOGUE: Blog - www.betalogue.com | Mastodon: @betalogue@toot.community > FAUX AMIS : Site sur les faux amis anglais-français - www.fauxamis.fr | > Mastodon: @pierre_igot@mastodon.social > _______________________________________________ > mailmate mailing list > Unsubscribe: https://lists.freron.com/listinfo/mailmate
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