Hi Ray, SoX is a basic cross-platform sound exchange program that works as a command line utility to convert between a wide variety of computer audio files. (At the sourceforge page it bills itself as "the Swiss Army knife of sound processing programs.") It can also play and record sounds. I've used this, ages ago (meaning more than 5 years ago) on other unix/linux platforms, and Greg Kearney recommended this as a player for the Mac back before this list moved to Google Groups.
I imagine that if there are interactions between this program that prevent all sounds from playing, including VoiceOver, that this is something that users like Doug Lee would like to run down (e.g., know whether it is specific to some interaction with Snow Leopard, or a problem in the current release of SoX). It would be pretty upsetting if all your sounds, including VoiceOver, stopped working. HTH. Cheers, Esther On Nov 11, 2011, at 07:18, Ray Foret Jr wrote: > And the point of all this is? > > > Sincerely, > The Constantly Barefooted Ray!!! > > Now a very proud and happy Mac user!!! > > Skype name: > barefootedray > > Facebook: > facebook.com/ray.foretjr.1 > > > > On Nov 11, 2011, at 10:56 AM, Doug Lee wrote: > >> On Fri, Nov 11, 2011 at 08:57:42AM -0600, Chris Bagwell wrote: >>> On Thu, Nov 10, 2011 at 3:02 PM, Doug Lee <d...@dlee.org> wrote: >>>> Not sure if this is a MacOS problem, a SoX problem, or both. >>>> >>>> Tested on MacOS SnowLeopard (and Leopard I think, but I'm not sure of >>>> that) with SoX 14.3.2 as installed via MacPorts. >>>> >>>> Problem: I can block all sounds on MacOS by suspending a SoX play. >>>> >>>> Steps to reproduce: >>>> >>>> Verify that system sounds work: Cause a beep by hitting an invalid >>>> key, play a file with another program, etc.). >>>> >>>> Start playing a file (play file.wav) from a shell (I use tcsh). >>>> >>>> Suspend play with Ctrl+Z. >>>> >>>> Try to produce a sound with another program. >>>> >>>> Result: No program, even the system itself (or VoiceOver, for those of >>>> us who use that) can produce a sound until play is resumed. >>>> >> >>> That doesn't sound good. SoX doesn't have a SIGSTOP handler so >>> probably a thread related to coreaudio gets stuck on a mutex. Scary a >>> bad app locks down the whole audio subsystem. >> >>> I did a quick search for examples of other core audio apps source code >>> and I didn't see anyone else doing anything special for this case. >> >>> An interesting test would be to use "kill -s SIGSTOP %pid" of some >>> GUI-ish audio app and see if it locks up coreaudio the same way. >> >>> Anyways, it sounds like a SoX bug but I'm not quite sure how to fix it. >> >>> Chris >> >> Actually, someone on the Mac list I also sent this to confirmed just >> now that the problem can be demonstrated with just MacOS software: >> >> Type this in Terminal, press Enter, then suspend with Ctrl+Z: >> >> say "Hello, this is a sound system test. Suspending this suspends all system >> sound." >> >> Resume with "fg" to get system sound back. >> >> So this is not SoX' fault after all. >> >> -- >> Doug Lee d...@dlee.org http://www.dlee.org >> SSB BART Group doug....@ssbbartgroup.com >> http://www.ssbbartgroup.com >> "When your best-laid plans have turned to dust, vacuum!" >> - Whoopi Goldberg >> -- You received this message because you are subscribed to the Google Groups "MacVisionaries" group. To post to this group, send email to macvisionaries@googlegroups.com. To unsubscribe from this group, send email to macvisionaries+unsubscr...@googlegroups.com. For more options, visit this group at http://groups.google.com/group/macvisionaries?hl=en.