Hi guys:
I found a really nice pedometer app for using on the treadmill to calculate 
your distances. There are some unlabled buttons, and I wrote to the developer. 
Here is his response. A very good detailed description of the application 
layout. I can definitely recommend this app. 


Sarai Bucciarelli
Personal Come join me on www.swagbucks.com/refer/sdbuccia

Begin forwarded message:

> From: Ricky Amano <kadat...@me.com>
> Date: July 13, 2010 5:43:53 AM CDT
> To: Sarai Bucciarelli <bucc7...@bellsouth.net>
> Subject: Re: Application Issues
> 
> Hi Sarai,
> 
> Thank you so much for using iTreadmill and for taking the time to email us.  
> I am so sorry for the VoiceOver issues.  I will look into this and see what I 
> can do to make this work in future versions.  For now, please allow me to 
> explain and describe what is on the main treadmill screen:
> 
> There are 5 large rectangular shaped buttons which display all of your 
> desired parameters, such as distance, step count, calories, and so on.  There 
> is one very large one centered near the top of the screen, then there are two 
> more side by side on a row just below the large one.  In the row below those 
> two buttons are the start, pause, and stop controls.  The row below that has 
> two more side by side buttons for a total of 5 buttons.  These buttons are 
> called buttons 1 thru 5 in my code, but those names are not visually seen by 
> the user.  Each button has a parameter name and value displayed on it, such 
> as Distance 3.5 miles, or Speed 2.3 miles per hour.  While these are used to 
> display parameters, they are really buttons that you can tap.  When you tap 
> them, they will change the parameter that is displayed.  Each time you tap 
> them, they will change to display the next of 9 different parameters, which 
> appear in alphabetical order.  Below is a list of the parameters that you can 
> select from in alphabetical order:
> 
> 1.  Avg Pace.  This is the average pace in minutes per mile over your entire 
> walk or run so far.
> 2. Avg Speed.  This is the average speed in miles per hour over your entire 
> walk or run.
> 3. Calories.  This the amount of calories that you have burned so far in your 
> workout.
> 4. Distance.  This is the distance that you have traveled so far.
> 5.  Pace.  This is your current pace, which is measured over the past 20-30 
> seconds or so.
> 6. Speed.  This is you current speed, which is measured over the past 20-30 
> seconds or so.
> 7.  Step Count.  This is simply the number of steps you have taken since you 
> started your workout.
> 8. Strike Rate.  This is the average steps per minute of your entire workout.
> 9. Time.  This is the time spent walking or running since you started your 
> workout.
> 
> By tapping on the buttons, you are able to display any 5 of the above 9 
> parameters on your screen, but you can also change your display on the fly, 
> as all 9 parameter are constantly being updated, even if you are not on your 
> screen at the moment.
> I hope that this helps you to understand what the buttons are and how they 
> are laid out on the screen.  If you need further clarification, please let me 
> know.
> 
> Let me now explain a little bit about the start and pause button.  As you may 
> already know, start and pause share the same button.  When iTreadmill is 
> running, it is a pause button.  When iTreadmill is paused or stopped, it is a 
> start button.  This does make it difficult for you to know what it is if you 
> are using VoiceOver.  One way to tell is that the sound is slightly different 
> whether you have activated a start or a pause.  When you press the button, 
> you will hear 2 beeps.  the second of the two will raise in pitch if you 
> pressed Start, and lower in pitch if you pressed pause.  It is the same 
> sounds that you hear when iTreadmill auto pauses or auto resumes.  This may 
> be too late for you, since you have to activate the button before you will 
> hear the sound and realize what it is doing, so maybe I need to change 
> something there.
> 
> There are 3 other items on the main part of the screen.  To the left of the 
> large button is a screen lock.  You may not need to use it, but it is an 
> image of a padlock the you can slide down to lock the screen and slide up to 
> unlock it.  This will not shut off the screen, but it will disable all of the 
> buttons, tabs and sliders from accidental touches.   Note that with the 
> iPhone in your pocket, the screen is automatically disabled and shut off, so 
> it's not necessary to do the screen lock.  You can test the auto screen blank 
> by placing your finger over the proximity sensor, which is located on the 
> face of the phone just to the left of the earpiece slot.  The screen will now 
> be blanked and you will not be able to have voice over read any buttons on 
> the screen.  Now move your finger away from the sensor, and you will be able 
> to listen to voice over read the screen again.  This may also be important 
> for you to know because if you ever find that voice over is not able to read 
> anything on the screen, you may have something over the proximity sensor.  
> The proximity sensor can detect an object up to 2-3 inches away, so it doesnt 
> need to be touching the phone to blank the screen.
> 
> Besides the screen lock, there is a pacer button sandwiched between the large 
> button and the first row of side by side buttons.  You can tap the pacer on 
> and off.  When the pacer is on, it will generate a metronome tick sound at a 
> rate that you can step to in order to achieve a desired speed or pace.  You 
> can set the pace or speed using a virtual thumbdial, which is a vertical 
> strip to the right of the large button and is about an inch or so high and 
> about a quarter inch wide.  You would swipe up or down on this to adjust your 
> pace or speed, but I'm not sure how to do this with Voice over since it is 
> not a real button, but the software is merely detecting a swipe on the screen 
> at a specific location.  This is the same for the screen lock, so I'm not 
> sure how you would use either of these with voice over at the moment.  These 
> may be two things that do not work with voice over that I may need to rework.
> 
> Anyway, I'm sorry that this is such a long email, but I hope that this helps 
> to explain the details a little better.  Look this over and let me know if 
> you have any questions or comments.  I appreciate your taking the time to 
> email me and let me know how i can make iTreadmill useable by yourself and 
> others who may not be able to see the screen.  
> 
> Have a great week!
> 
> ---ricky
> 
> Ricky Amano
> KaDa Technologies, LLC
> iTreadmill, the Ultra Pedometer / Virtual Treadmill
> for iPhone and iPod Touch
> email: itreadm...@kadatech.com
> web:   www.itreadmill.net
> twitter: twitter.com/itreadmill
> 
> 
> 
> 
> 
> On Jul 12, 2010, at 6:57 AM, Sarai Bucciarelli wrote:
> 
>> Hello:
>> I have        downloaded this application to use with my iPhone 4. I am 
>> blind, and use the voice  over screen reader reader included with the phone. 
>> I wanted an application to calculate the distance on my treadmill. 
>> Unfortunately, most of the buttons are not labeled properly, especially the 
>> screen lock. Voice over just keeps saying "unlabeled button when I touch the 
>>  buttons on  the screen. Can you please fix this issue? Several blind users 
>> are looking for accessible fitness applications. To access voice over, go to 
>> settings, general, accessibility, and then turn on voice over.
>> Thank you,
>> Sarai Bucciarelli
> 

-- 
You received this message because you are subscribed to the Google Groups 
"MacVisionaries" group.
To post to this group, send email to macvisionar...@googlegroups.com.
To unsubscribe from this group, send email to 
macvisionaries+unsubscr...@googlegroups.com.
For more options, visit this group at 
http://groups.google.com/group/macvisionaries?hl=en.

Reply via email to