The comment in question referenced:

https://developer.apple.com/documentation/xcode_release_notes/xcode_10_release_notes/build_system_release_notes_for_xcode_10
 
<https://developer.apple.com/documentation/xcode_release_notes/xcode_10_release_notes/build_system_release_notes_for_xcode_10>

I'd commend that to anyone involved, because even though I don't really 
understand build systems that go too much beyond makefiles, possibly 
preprocessed to get around the limitations of many versions of make, let alone 
nontrivial IDE's such as Xcode, it's quite obvious that a number of the bullet 
points in that article, esp. in the "Overview" section, are quite likely to 
relate to some of the problems with the new build system, such as files not 
being there when expected, or not being found, and probably other issues too.

While the breakage is certainly a PITA, that some things need to be changed to 
be more explicit is probably good in the long run, insofar as one has to be 
using a proprietary build system at all rather than relatively generic command 
line stuff (IMO); once the current breakage is fixed, one might hope the result 
would be more robust in the future.  At least that's my impression of what's 
_supposed_ to happen. :-)

Reply via email to