On 10/21/07, William Davis <[EMAIL PROTECTED]> wrote: > > > On Oct 21, 2007, at 10:31 PM, paul beard wrote: > > anyone tried porting seom/yukon to OS X? > > [/Users/paul/src/seom]:: ./configure && make > arch: C > cflags: -O3 -W -Wall > prefix: /usr/local > gcc -Iinclude -std=c99 -O3 -W -Wall -fPIC -c -o src/buffer.o src/buffer.c > In file included from src/buffer.c:2: > include/seom/seom.h:31:19: error: GL/gl.h: No such file or directory > make: *** [src/buffer.o] Error 1 > > > Not sure how to tell it where the OpenGL stuff is. Is there something else > that already works? > > > -- > Paul Beard / www.paulbeard.org/ > <[EMAIL PROTECTED]/[EMAIL PROTECTED]> > _______________________________________________ > macports-users mailing list > macports-users@lists.macosforge.org > http://lists.macosforge.org/mailman/listinfo/macports-users > > > paul I think its in an apple SDK. Do u have them all installed? (this is > in addition to xcode -- u probably know > all this but just in case...) > good luck > > > someonemore knowalgeable than me will no doubtasnwr in due course. > > >
I think I have it but I just don't know how to tell configure where it is. And if there is a video capture app already ported, I'll just use it ;-) -- Paul Beard / www.paulbeard.org/ <[EMAIL PROTECTED]/[EMAIL PROTECTED]>
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