I had switched developer path to commandlinetools. When I switched it back fftw installed.
Mark Brethen mark.bret...@gmail.com > On Jul 25, 2022, at 7:59 PM, Mark Brethen <mark.bret...@gmail.com> wrote: > > fftw-3 is also failing to build. Is this an apple or MacPorts issue? > > :info:build ld: warning: argument missing after -rpath > :info:build ld: can't map file, errno=22 file > '/Library/Developer/CommandLineTools/SDKs/MacOSX11.sdk' for architecture > x86_64 > :info:build collect2: error: ld returned 1 exit status > :info:build make[2]: *** [libfftw3.la <http://libfftw3.la/>] Error 1 > :info:build make[2]: Leaving directory > `/opt/local/var/macports/build/_opt_local_var_macports_sources_rsync.macports.org_macports_release_tarballs_ports_math_fftw-3/fftw-3/ > > Mark Brethen > mark.bret...@gmail.com <mailto:mark.bret...@gmail.com> > > > >> On Jul 24, 2022, at 9:24 AM, chrischa...@gmx.us <mailto:chrischa...@gmx.us> >> wrote: >> >> On 7/24/22 at 9:19 AM, Mark Brethen wrote: >> >>> :info:build Project ERROR: Could not resolve SDK Path for 'macosx11' using >>> --show-sdk-path >>> >>> I then tried >>> >>> >>> ports $ xcrun --sdk macosx10.11 --show-sdk-path >>> xcodebuild: error: SDK "macosx10.11" cannot be located. >>> xcodebuild: error: SDK "macosx10.11" cannot be located. >>> xcrun: error: unable to lookup item 'Path' in SDK 'macosx10.11' >>> ports $ xcrun --show-sdk-path >>> /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk >>> >>> How should I proceed? >>> >>> Thanks, >>> >>> Mark >> >> >> Already reported: https://trac.macports.org/ticket/65410 >> <https://trac.macports.org/ticket/65410>