I had switched developer path to commandlinetools. When I switched it back fftw 
installed.

Mark Brethen
mark.bret...@gmail.com



> On Jul 25, 2022, at 7:59 PM, Mark Brethen <mark.bret...@gmail.com> wrote:
> 
> fftw-3 is also failing to build. Is this an apple or MacPorts issue?
> 
> :info:build ld: warning: argument missing after -rpath
> :info:build ld: can't map file, errno=22 file 
> '/Library/Developer/CommandLineTools/SDKs/MacOSX11.sdk' for architecture 
> x86_64
> :info:build collect2: error: ld returned 1 exit status
> :info:build make[2]: *** [libfftw3.la <http://libfftw3.la/>] Error 1
> :info:build make[2]: Leaving directory 
> `/opt/local/var/macports/build/_opt_local_var_macports_sources_rsync.macports.org_macports_release_tarballs_ports_math_fftw-3/fftw-3/
> 
> Mark Brethen
> mark.bret...@gmail.com <mailto:mark.bret...@gmail.com>
> 
> 
> 
>> On Jul 24, 2022, at 9:24 AM, chrischa...@gmx.us <mailto:chrischa...@gmx.us> 
>> wrote:
>> 
>> On 7/24/22 at 9:19 AM, Mark Brethen wrote: 
>> 
>>> :info:build Project ERROR: Could not resolve SDK Path for 'macosx11' using 
>>> --show-sdk-path
>>>  
>>> I then tried
>>>  
>>> 
>>> ports $ xcrun --sdk macosx10.11 --show-sdk-path
>>> xcodebuild: error: SDK "macosx10.11" cannot be located.
>>> xcodebuild: error: SDK "macosx10.11" cannot be located.
>>> xcrun: error: unable to lookup item 'Path' in SDK 'macosx10.11'
>>> ports $ xcrun --show-sdk-path
>>> /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk
>>>  
>>> How should I proceed?
>>>  
>>> Thanks,
>>> 
>>> Mark
>>  
>> 
>> Already reported: https://trac.macports.org/ticket/65410 
>> <https://trac.macports.org/ticket/65410>

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