[EMAIL PROTECTED] (Lars Gullik Bjønnes) writes:
> [EMAIL PROTECTED] (Nick V. Pakoulin) writes:
>
> | The question is: how i can change the amount of text, scrolled using mouse
> | wheel? Now wheel scrolls one screen up/down, but i'd like to scroll
> | 3-5 lines.
>
> This can only be changed in the sources.
>
> BufferView.C or WorkArea.C
Thanks for hint, it is in BufferView_pimpl.C
void BufferView::Pimpl::workAreaButtonPress(int xpos, int ypos,
unsigned int button)
I found a magic number 100 there (line 548): what does it mean?
// ok ok, this is a hack.
if (button == 4 || button == 5) {
switch (button) {
case 4:
scrollUp(100); // This number is only temporary
break;
case 5:
scrollDown(100);
break;
}
}
What value it should be for a half of the screen? Or 5 lines? I really don't
want to find it out by cyt-and-try method or deep LyX hacking, so ... looking
forward to your answer ... ;))
>
> Lgb
TIA, Nick.