[EMAIL PROTECTED] (Lars Gullik Bjønnes) writes:

> [EMAIL PROTECTED] (Nick V. Pakoulin) writes:
> 
> | The question is: how i can change the amount of text, scrolled using mouse
> | wheel?  Now wheel scrolls one screen up/down, but i'd like to scroll
> | 3-5 lines.  
> 
> This can only be changed in the sources.
> 
> BufferView.C or WorkArea.C

Thanks for hint, it is in BufferView_pimpl.C

void BufferView::Pimpl::workAreaButtonPress(int xpos, int ypos,
                                            unsigned int button)

I found a magic number 100 there (line 548): what does it mean?
        // ok ok, this is a hack.
        if (button == 4 || button == 5) {
                switch (button) {
                case 4:
                        scrollUp(100); // This number is only temporary
                        break;
                case 5:
                        scrollDown(100);
                        break;
                }
        }

What value it should be for a half of the screen? Or 5 lines?  I really don't
want to find it out by cyt-and-try method or deep LyX hacking, so ... looking
forward to your answer ... ;))
> 
>       Lgb

TIA, Nick.

Reply via email to