On Tue, Jun 06, 2006 at 06:10:08PM +0200, Abdelrazak Younes wrote:
> Jean-Marc Lasgouttes wrote:
> >>>>>>"Abdelrazak" == Abdelrazak Younes <[EMAIL PROTECTED]> writes:
> >
> >Abdelrazak> The QPicture class "records" painting operations, it is
> >Abdelrazak> similar to vector based painting (SVG or windows Meta
> >Abdelrazak> file). So when you paint onto a QPicture it is not a real
> >Abdelrazak> painting. The real painting happens when you "replay" the
> >Abdelrazak> QPicture onto another pixmap oriented device. The fact
> >Abdelrazak> that all painting operations happen in one go (during the
> >Abdelrazak> update to the screen) is the winning factor here because
> >Abdelrazak> the painting operation are "unified" first.
> >
> >Abdelrazak> This is explained in the 4.1.3 documentation.
> >
> >Where does it explain that it is faster? I did not find it.
> 
> _I_ explained to you above ;-)
> 
> _I_ think it is faster because of there is only one pixmap drawing.

I bet against it.

Andre'

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