On Tue, Jun 06, 2006 at 06:10:08PM +0200, Abdelrazak Younes wrote: > Jean-Marc Lasgouttes wrote: > >>>>>>"Abdelrazak" == Abdelrazak Younes <[EMAIL PROTECTED]> writes: > > > >Abdelrazak> The QPicture class "records" painting operations, it is > >Abdelrazak> similar to vector based painting (SVG or windows Meta > >Abdelrazak> file). So when you paint onto a QPicture it is not a real > >Abdelrazak> painting. The real painting happens when you "replay" the > >Abdelrazak> QPicture onto another pixmap oriented device. The fact > >Abdelrazak> that all painting operations happen in one go (during the > >Abdelrazak> update to the screen) is the winning factor here because > >Abdelrazak> the painting operation are "unified" first. > > > >Abdelrazak> This is explained in the 4.1.3 documentation. > > > >Where does it explain that it is faster? I did not find it. > > _I_ explained to you above ;-) > > _I_ think it is faster because of there is only one pixmap drawing.
I bet against it. Andre'