Angus Leeming wrote:
> In truth, the question of how best to deal with these GUI strings in a
> multi-GUI world has been shelved. Given that the two (plus) frontends do
> there own thing, it makes little sense to add spurious constraints.

And bear in mind that we only have those strings in xforms because it does not 
(yet) roll a decent tooltips mechanism

> Of course, if the xforms code were ported to FLTK, we could have two near
> identical frontends. Then there might be a case to argue.

Would that make sense (i.e. shipping code with two near identical frontends)? 
I mean, do you want to include every frontend for which you have volunteers? 
As fltk is, as I understand it, more or less an improved xforms, I would not 
mind if fltk played the Darwin game with xforms (though xforms works well 
enough where I need it , i.e. on slow machines like my old notebook).

Juergen.

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