On Tue, May 21, 2002 at 04:52:22PM +0100, Angus Leeming wrote:
 
> On Tuesday 21 May 2002 4:20 pm, Martin Vermeer wrote:
> > Angus, could I have the very very simple step-by-step-for-dummies version
> > on this? I tried to understand what's happening here but don't get it.
> >
> > And what is p2 doing / good for anyways?
> >
> > t. Martin
> 
> Errr. From me? No! I know as much about this code as you. Nothing I have done 
> has made a jot of difference.
> 
> Reading the xforms source, I can tell you that p2 is the pixmap mask. Ignore 
> it. 

If it is a mask, what does it do? an AND or OR operation? And shouldn't
it be initialized to something then? Just wild guessing. p2 being filled
with a bit pattern somewhere from memory might produce what we see.

> Reading the bmtable source, I see that fl_draw_bmtable_item is attempting 
> to redraw the pixmap. 
> 
> I'm stumped. The wired thing is that this used to work, didn't it?
> Angus

I remember it that way too. 

Martin

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