On Tue, May 21, 2002 at 04:52:22PM +0100, Angus Leeming wrote: > On Tuesday 21 May 2002 4:20 pm, Martin Vermeer wrote: > > Angus, could I have the very very simple step-by-step-for-dummies version > > on this? I tried to understand what's happening here but don't get it. > > > > And what is p2 doing / good for anyways? > > > > t. Martin > > Errr. From me? No! I know as much about this code as you. Nothing I have done > has made a jot of difference. > > Reading the xforms source, I can tell you that p2 is the pixmap mask. Ignore > it.
If it is a mask, what does it do? an AND or OR operation? And shouldn't it be initialized to something then? Just wild guessing. p2 being filled with a bit pattern somewhere from memory might produce what we see. > Reading the bmtable source, I see that fl_draw_bmtable_item is attempting > to redraw the pixmap. > > I'm stumped. The wired thing is that this used to work, didn't it? > Angus I remember it that way too. Martin
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