In the fdesign generated dialog files we have code like this in the build routine.
{ char const * const dummy = N_("Some string|#S"); fdui->browser_bib = obj = fl_add_browser(..., idex(_(dummy))); fl_set_button_shortcut(obj, scex(_(dummy)), 1); } Is there any need to use N_() in this instance? Wouldn't this work just as well: { char const * const dummy = _("Some string|#S"); fdui->browser_bib = obj = fl_add_browser(..., idex(dummy)); fl_set_button_shortcut(obj, scex(dummy), 1); } Regards, Angus