On 11/6/20 7:37 PM, Jean-Marc Lasgouttes wrote: > Le 06/11/2020 à 17:29, Richard Kimberly Heck a écrit : >> This method is commented out ostensibly because the current >> implementation >> >> bool operator==(ParConstIterator const & iter1, ParConstIterator >> const & iter2) >> { >> // FIXME: this makes two full copies! >> return DocIterator(iter1) == DocIterator(iter2); >> } >> >> made two copies, so was expensive. But what about: >> >> bool operator==(ParConstIterator const & iter1, ParConstIterator >> const & iter2) >> { >> DocIterator const * dit1 = &iter1; >> DocIterator const * dit2 = &iter2; >> return *dit1 == *dit2; >> } >> >> ? That should work, yes? It does compile...
PS I'd be interested to hear if any of our C++ gurus knows a reason that is wrong. It seems kind of obvious, and I haven't found anything about it online, which worries me. Hey, Andre, you still reading us? Riki -- lyx-devel mailing list lyx-devel@lists.lyx.org http://lists.lyx.org/mailman/listinfo/lyx-devel