On 2020-08-13 16:22, Daniel wrote:
The depth bar looks a bit out of shape (both in stable and master). The attached patch fixes this. See the attached screen captures - the "before" is taken in stable and the after in master that is the only reason why the length differs.
I just noticed another paining issue: in certain circumstances the delimiter gets cut off slightly when re-painting the line. The attached patch which is alternative to the previous one I sent avoids this. See attached screen captures (again 2.3 and 2.4 captures because compiling takes such a long time for me currently).
-- Daniel
From dc1d70e9bd5aa9abc169c7195b18d1a5f8da6d8b Mon Sep 17 00:00:00 2001 From: Daniel Ramoeller <d....@web.de> Date: Thu, 13 Aug 2020 16:36:15 +0200 Subject: [PATCH] Fix depth bar optics --- src/RowPainter.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/RowPainter.cpp b/src/RowPainter.cpp index 6e4cf31ac1..955c7bb274 100644 --- a/src/RowPainter.cpp +++ b/src/RowPainter.cpp @@ -344,12 +344,12 @@ void RowPainter::paintDepthBar() const int const starty = yo_ - row_.ascent(); int const h = row_.height() - 1 - (i - next_depth - 1) * 3; - pi_.pain.line(x, starty, x, starty + h, Color_depthbar); + pi_.pain.line(x, starty + (i > prev_depth ? 1 : 0), x, starty + h, Color_depthbar); if (i > prev_depth) pi_.pain.fillRectangle(x, starty, w, 2, Color_depthbar); if (i > next_depth) - pi_.pain.fillRectangle(x, starty + h, w, 2, Color_depthbar); + pi_.pain.fillRectangle(x, starty + h - 1, w, 2, Color_depthbar); } } -- 2.24.3 (Apple Git-128)
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