Is there a reason to do the following for outline-up and outline-down? setCursor(cur, cur.pit(), 0);
It does not seem to be necessary in my testing, but I'm wondering if there's a case I'm missing. Or perhaps it is not necessary but is desired behavior for some reason? It has been this way for a long time, at least since 71f356c3. Attached is a patch to remove it so that the cursor position does not change when executing those actions. Scott
From 452256b432268ffd69abc9c615d4f8131b1357ca Mon Sep 17 00:00:00 2001 From: Scott Kostyshak <skost...@lyx.org> Date: Mon, 9 Mar 2020 20:01:53 -0400 Subject: [PATCH] outline-up/down: preserve cursor's position There is no need to set the cursor's position to the beginning of the line. This change does not affect the behavior of using the buttons in the Outliner pane, but is useful for using the keyboard shortcuts. --- src/Text3.cpp | 2 -- 1 file changed, 2 deletions(-) diff --git a/src/Text3.cpp b/src/Text3.cpp index 81b01324ad..616ff31c2f 100644 --- a/src/Text3.cpp +++ b/src/Text3.cpp @@ -2765,14 +2765,12 @@ void Text::dispatch(Cursor & cur, FuncRequest & cmd) case LFUN_OUTLINE_UP: outline(OutlineUp, cur, this); - setCursor(cur, cur.pit(), 0); cur.forceBufferUpdate(); needsUpdate = true; break; case LFUN_OUTLINE_DOWN: outline(OutlineDown, cur, this); - setCursor(cur, cur.pit(), 0); cur.forceBufferUpdate(); needsUpdate = true; break; -- 2.20.1
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