Le 06/04/2017 à 10:59, "Uwe Stöhr" a écrit :
If you find a better solution to paint the strokes, please improve my drawing 
routine accordingly.

That is not how it works. Actually, I propose to add a rule to our coding rules that says that no code which does not take in account zoom and DPI when drawing should be accepted (with the usual exceptions, of course).

It is not as if we were still in 1995, we have retina screens now. A lot of work has been done recently to take dpi/zoom into account, we do not want that to degrade with new code.

As always, the right thing to do is "use the source, Luke".

You search for ulem.sty, which is full of horrible code. Then you search in there for the definition of \xout, which is admittedly still weird, but simpler:
\def\xout{\bgroup \markoverwith{\hbox to.35em{\hss/\hss}}\ULon}

What does it tell us? That the strike out is obtained with a `/' character, and that it is spaced with 0.35em. This should be enough to make an easy and good lookalike screen representation.

Is it enough information for you?

JMarc

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