I see the same in the GuiViewPrivate constructor in your valgrind log. Could it 
be that something has not been initialized yet at this point ? We're able to 
draw strings, after all...

That's puzzling.
JMarc



On 8 février 2014 21:28:07 UTC+01:00, Stephan Witt <st.w...@gmx.net> wrote:
>Good idea, I thought of it already but didn't expect it's available on
>Mac, but it is.
>
>It points to the same code area and tells something about the bad
>memory area accessed.
>At line 193 of the attached log file is an invalid read with a matching
>call stack listed.
>But I'm not sure if it's the real cause, what memcheck says.


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