Vincent van Ravesteijn - TNW wrote: > Yes, but also in the code you committed, all checkboxes were checked.. > Right ?
i swear i was checking it before commiting :) but you are right it was broken indeed. > if (level == Debug::ANY || levels == Debug::ANY > || level == Debug::NONE || levels == Debug::NONE) > box->setChecked(levels == level); > else > box->setChecked(levels & level); > > > Is this what you wanted ? yes, except that i wouldn't use the Debug::NONE none part. pavel