Greetings All -

I'd say I write some pretty solid C++ code, but I haven't the first clue
where to start if I wanted to play with the LyX code, let alone contribute
to the project.  I looked around the website but I couldn't find what I was
looking for.  Links to any of the following information would be greatly
appreciated, and information on the LyX web page (ideally linked on this
page: http://www.lyx.org/Development or the wiki) for "Orientation for a New
LyX Developer" would be perfect.  My major questions include:

0) LyX is written in C++.  That much is clear from the website, and the
Developer Resources seem to have lots of guidance for learning good C++
style.

1) In what toolkit is LyX written?  It appears to be Qt, but then I read
stuff suggesting that GTK is also supported.  I've also read ancient
discussions about something that looked like an abstraction layer between
the LyX Core and the frontend, so that GTK and Qt frontends could coexist,
but that sounds crazy...?

2) Could you recommend a good set of resources for learning the toolkit(s)
listed in answering 1?  Obviously Trolltech (*cough* Nokia) has good
documentation.  GTK is a little less well documented, but I've found some
good starting points.

3) How do I use svn?  Seriously, I've only worked on my own projects on my
own machine.  A link to a simple primer for this would be great.

4) How is the project divided into the source files?  For example, if I
wanted to play with the GUI I would probably not look in any files labeled
'io', but do we have any more guidance than that?  Alternatively, does the
repository itself contain pointers to aid in navigating the source?  (Is
that even possible with svn?)

Answers to any and all of these questions would be great.  If I get some
good feedback, I may even try to contribute my findings to the wiki.  :]

David

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