Richard heck wrote:
I've fixed this at r24311. The bug was introduced by Edwin at r23981.
Note that this will now allow much more elaborate tooltips to be set at
various points that use the GuiIdListModel.
mm, i thought this
- if (role == Qt::DisplayRole || role == Qt::EditRole)
+ if (role == Qt::DisplayRole || role == Qt::EditRole || role ==
Qt::ToolTipRole)
was an innocuous way to get a tooltip since it only seemed to return a
string at that position.
i obviously didn't study the code well enough, sorry about that...