On 4 Aug 2000, Lars Gullik Bjønnes wrote:

> Baruch Even <[EMAIL PROTECTED]> writes:
> 
> | Hello,
> | 
> | Attached is a patch to add some configure magic that will by default
> | disable InsetGraphics and can be easily enabled with a
> | --enable-inset-graphics flag.
> 
> I will not apply this.
> 
> This is code that is supposed to compile and will also be the default
> inset for graphics in, perhaps not 1.1.6 but certainly in 1.2.0.

Well, it doesn't for some compiler, won't it be better to wrap it in case
you want to get 1.1.6 out of the door and my specific code is not mature
enough for it?

> | I hope this will help cover up my faults until I can fix them
> |  correctly.
> 
> If you really want this do it with a define and enable it by default.

I already specified in a former mail why this is unadvisable in my
opinion. I'll be glad to know why my thought about this is wrong.
May I ask that you provide the reason why you won't accept my opinion?
Without a reason I can not understand your position.

I do not try be hard faced, I'm honestly trying to contribute and
understand the reasons why decisions are ruled one way or the other.

> | on other compilers, though it seems like I should refrain from using
> | templates, I'll see what I can do, this is after all such a cleaner
> | solution than anything else I came up with.
> 
> Before rewriteing anything, make sure that you know _why_ it fails.

I'll be able to do that only after I get a compile log of this (complete
compile log with where it got instantiated), I do not have the said
problem on my system.

-- 
  Baruch Even

http://techst02.technion.ac.il/~sbaruch/   (My Site)
http://rpghost.com/jindor/                 (My brothers AD&D site)

" Learn to laugh ... it's the path to true love! " 
   - The Angel in the movie Michael


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