Uwe Stöhr schrieb:
I forgot yesterday to add some symbols that are supported by textcomp. I promised to include all supported characters so attached is the trivial patch to achieve this now really.
I forgot the minus sign. Take the attached patch. Uwe
Index: unicodesymbols =================================================================== --- unicodesymbols (revision 18514) +++ unicodesymbols (working copy) @@ -48,7 +48,7 @@ 0x00b3 "\\textthreesuperior" "textcomp" "force" # ³ SUPERSCRIPT THREE 0x00b4 "\\textasciiacute" "textcomp" "" # ACUTE ACCENT 0x00b5 "\\textmu" "textcomp" "force" # µ MICRO SIGN -0x00b6 "\\textpilcrow" "textcomp" "" # PILCROW SIGN +0x00b6 "\\textparagraph" "textcomp" "" # PILCROW SIGN ; not equal to \textpilcrow 0x00b7 "\\textperiodcentered" "" "" # MIDDLE DOT 0x00b8 "\\c\\ " "" "" # CEDILLA (command from latin1.def) 0x00b9 "\\textonesuperior" "textcomp" "force" # ¹ SUPERSCRIPT ONE @@ -945,7 +945,9 @@ 0x2026 "\\ldots" "" "" # HORIZONTAL ELLIPSIS 0x2030 "\\textperthousand" "textcomp" "" # PER MILLE SIGN 0x2031 "\\textpertenthousand" "textcomp" "" # PER TEN THOUSAND SIGN +0x2032 "\\textasciiacute" "textcomp" "" # PRIME 0x2033 "\\textacutedbl" "textcomp" "" # DOUBLE PRIME +0x2035 "\\textasciigrave" "textcomp" "" # REVERSED PRIME 0x2036 "\\textgravedbl" "textcomp" "" # REVERSED DOUBLE PRIME 0x2039 "\\guilsinglleft" "" "" # SINGLE LEFT-POINTING ANGLE QUOTATION MARK 0x203a "\\guilsinglright" "" "" # SINGLE RIGHT-POINTING ANGLE QUOTATION MARK @@ -963,6 +965,7 @@ 0x20ab "\\textdong" "textcomp" "" # DONG SIGN 0x20ac "\\texteuro" "textcomp" "" # EURO SIGN 0x20b1 "\\textpeso" "textcomp" "" # PESO SIGN +0x20b2 "\\textguarani" "textcomp" "" # GUARANI SIGN 0x2103 "\\textcelsius" "textcomp" "" # DEGREE CELSIUS 0x2116 "\\textnumero" "textcomp" "" # NUMERO SIGN 0x2117 "\\textcircledP" "textcomp" "" # SOUND RECORDING COYRIGHT @@ -976,7 +979,11 @@ 0x2191 "\\textuparrow" "textcomp" "" # UPWARDS ARROW 0x2192 "\\textrightarrow" "textcomp" "" # RIGHTWARDS ARROW 0x2193 "\\textdownarrow" "textcomp" "" # DOWNWARDS ARROW +0x2212 "\\textminus" "textcomp" "" # MINUS SIGN +0x2217 "\\textasteriskcentered" "textcomp" "" # ASTERISK OPERATOR 0x221a "\\textsurd" "textcomp" "" # SQUARE ROOT +0x2422 "\\textblank" "textcomp" "" # BLANK SYMBOL +0x2423 "\\textvisiblespace" "textcomp" "" # OPEN BOX 0x25e6 "\\textopenbullet" "textcomp" "" # WHITE BULLET 0x25ef "\\textbigcircle" "textcomp" "" # LARGE CIRCLE 0x266a "\\textmusicalnote" "textcomp" "" # EIGHT NOTE