Issue 135452
Summary [HLSL] Investigate whether we can drop the uniformity bit from `llvm.dx.resource.handlefrombinding`
Labels HLSL
Assignees
Reporter hekota
    Investigate whether we can drop the uniformity bit from `llvm.dx.resource.handlefrombinding`. It is currently always set to 0. It is possible that it does not need to be part of the intrinsic. We could instead derive it from a uniformity analysis.

See [DXILResources.rst](https://github.com/llvm/llvm-project/blob/main/llvm/docs/DirectX/DXILResources.rst) ->Resource Operations -> Resource Handles.
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