https://llvm.org/bugs/show_bug.cgi?id=26837
Bug ID: 26837 Summary: Availability of SSE detrimental to code performance Product: libraries Version: 3.8 Hardware: PC OS: Linux Status: NEW Severity: normal Priority: P Component: Backend: X86 Assignee: unassignedb...@nondot.org Reporter: tulip...@gmail.com CC: llvm-bugs@lists.llvm.org Classification: Unclassified The following Rust playpen snippet (possible to see IR or ASM interactively) http://is.gd/FrGoDm produces the following benchmark results, depending on codegen options: Pentium2 test folds1 ... bench: 736 ns/iter (+/- 5) test folds2 ... bench: 731 ns/iter (+/- 1) Pentium3 (or +sse) test folds1 ... bench: 932 ns/iter (+/- 2) test folds2 ... bench: 933 ns/iter (+/- 8) Pentium4 (or +sse2) running 2 tests test folds1 ... bench: 249 ns/iter (+/- 1) test folds2 ... bench: 733 ns/iter (+/- 6) It seems availability of SSE2 enables successful vectorisation, whereas of SSE makes the code slower. The latter shouldn't happen. -- You are receiving this mail because: You are on the CC list for the bug.
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