https://llvm.org/bugs/show_bug.cgi?id=26812

            Bug ID: 26812
           Summary: possible overflow issue in std::allocator::allocate
           Product: libc++
           Version: 3.8
          Hardware: PC
                OS: All
            Status: NEW
          Severity: normal
          Priority: P
         Component: All Bugs
          Assignee: unassignedclangb...@nondot.org
          Reporter: ionelpopesc...@yahoo.com
                CC: llvm-bugs@lists.llvm.org, mclow.li...@gmail.com
    Classification: Unclassified

std::allocator::allocate is currently implemented like this:

_LIBCPP_INLINE_VISIBILITY pointer allocate(size_type __n,
allocator<void>::const_pointer = 0)
{return static_cast<pointer>(_VSTD::__allocate(__n * sizeof(_Tp)));}

If __n > allocator::max_size() this will cause an overflow ant the result will
not be throwing a std::bad_alloc, but instead it will allocate a size
determined by overflow.

It should be better implemented like this:
_LIBCPP_INLINE_VISIBILITY pointer allocate(size_type __n,
allocator<void>::const_pointer = 0)
{
    if (__n > max_size()) {
#ifndef _LIBCPP_NO_EXCEPTIONS
        throw std::bad_alloc();
#endif
    }
    return static_cast<pointer>(_VSTD::__allocate(__n * sizeof(_Tp)));
}

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