================
@@ -6089,12 +6146,16 @@
SITargetLowering::EmitInstrWithCustomInserter(MachineInstr &MI,
return lowerWaveReduce(MI, *BB, *getSubtarget(), AMDGPU::S_ADD_U64_PSEUDO);
case AMDGPU::WAVE_REDUCE_FADD_PSEUDO_F32:
return lowerWaveReduce(MI, *BB, *getSubtarget(), AMDGPU::V_ADD_F32_e64);
+ case AMDGPU::WAVE_REDUCE_FADD_PSEUDO_F64:
+ return lowerWaveReduce(MI, *BB, *getSubtarget(), AMDGPU::V_ADD_F64_e64);
case AMDGPU::WAVE_REDUCE_SUB_PSEUDO_I32:
return lowerWaveReduce(MI, *BB, *getSubtarget(), AMDGPU::S_SUB_I32);
case AMDGPU::WAVE_REDUCE_SUB_PSEUDO_U64:
return lowerWaveReduce(MI, *BB, *getSubtarget(), AMDGPU::S_SUB_U64_PSEUDO);
case AMDGPU::WAVE_REDUCE_FSUB_PSEUDO_F32:
return lowerWaveReduce(MI, *BB, *getSubtarget(), AMDGPU::V_SUB_F32_e64);
+ case AMDGPU::WAVE_REDUCE_FSUB_PSEUDO_F64:
+ return lowerWaveReduce(MI, *BB, *getSubtarget(), AMDGPU::V_SUB_F16_e64);
----------------
easyonaadit wrote:
I couldn't find any `V_SUB_F64` opcodes, so I have used this for the moment. It
is not affecting the codegen in anyway, its just a placeholder for the switch
statements.
I would appreciate some suggestions for other opcodes to use instead.
As a broader discussion point, should I introduce a `V_SUB_F64_Pseudo` in the
backend?
https://github.com/llvm/llvm-project/pull/170812
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