================
@@ -0,0 +1,29 @@
+// RUN: %clang_cc1 -triple dxil-pc-shadermodel6.3-library -emit-llvm -o - %s | 
FileCheck %s
+
+// CHECK-DAG: ![[#EMPTY:]] = !{}
+[shader("compute"), RootSignature("")]
+[numthreads(1,1,1)]
+void FirstEntry() {}
+
+// CHECK-DAG: ![[#CBV:]] = !{!"CBV", i32 1, i32 0, i32 0, i32 -1, i32 4}
----------------
bob80905 wrote:

Are these guaranteed to be differently ordered in each execution? Are these 
stored in a map? Any way to get these checks to not use DAG?

https://github.com/llvm/llvm-project/pull/125131
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