Hi Everyone, I'm unable to resolve *symbolic* breakpoints on a gdb-remote target. Address breakpoints work fine. I suspect this is probably some form of user-error, but I've had no luck figuring it out on my own.
My target has llvm support and lldb has been patched to add a new target as well. Debug information is correct in the image. My steps are as follows: (lldb) gdb-remote <address> ... connection happens (lldb) image add tile.elf (lldb) target modules list [ 0] 89569B3D-0000-0000-0000-000000000000 tile.elf (lldb) break main lldb Target::AddBreakpoint (internal = no) => break_id = 1: name = 'main' lldb warning: Tried to add breakpoint site at 0xffffffffffffffff but it was already present. lldb Added location: 1.1: module = tile.elf compile unit = token_pass.c function = main location = token_pass.c:74 address = tile.elf[0x0410] resolved = false hit count = 0 Breakpoint 1: where = tile.elf`main + 16 at token_pass.c:74, address = 0x0410 I traced the breakpoint resolving path in lldb and it ultimately fails in this function: addr_t SectionLoadList::GetSectionLoadAddress(const lldb::SectionSP §ion) const { // TODO: add support for the same section having multiple load addresses addr_t section_load_addr = LLDB_INVALID_ADDRESS; if (section) { std::lock_guard<std::recursive_mutex> guard(m_mutex); sect_to_addr_collection::const_iterator pos = m_sect_to_addr.find(section.get()); if (pos != m_sect_to_addr.end()) section_load_addr = pos->second; } return section_load_addr; } ... because the m_sect_to_addr map is not populated. I think that should happen in bool SectionLoadList::SetSectionLoadAddress(const lldb::SectionSP §ion, addr_t load_addr, bool warn_multiple) { .. but it is never called. This is what makes me think I'm leaving out a critical step. Thanks for any help, Adrian _______________________________________________ lldb-dev mailing list lldb-dev@lists.llvm.org http://lists.llvm.org/cgi-bin/mailman/listinfo/lldb-dev