I had that issue a while back and uploaded a few diffs that fix the problem, but never landed them. I don't remember exactly what needed to change, but you can view them here: https://reviews.llvm.org/D40538 https://reviews.llvm.org/D40537
Let me know if you want to help get them committed to the tree. On Wed, Jun 20, 2018 at 8:05 AM Scott Funkenhauser via lldb-dev < lldb-dev@lists.llvm.org> wrote: > Hey guys, > > LLDB uses source/Utility/UUID.cpp to store the build ID. This class only > supports 16 or 20 byte IDs. > > When parsing the .note.gnu.build-id ELF section, any build ID between 4 > and 20 bytes will be parsed and saved (which will silently fail if the size > isn't 16 or 20 bytes) > https://github.com/llvm-mirror/lldb/blob/4dc18b8ce3f95c2aa33edc4c821909c329e94be9/source/Plugins/ObjectFile/ELF/ObjectFileELF.cpp#L1279 > . > > I discovered this issue because by default LLD will generate a 8 byte > build ID, causing LLDB to ignore the .note.gnu.build-id ELF section and > compute a crc32 at runtime. > > Is this a know issue that somebody is already working on? (After a quick > search I couldn't find any open bugs with a similar description). > > Does anybody have any objection to modifying UUID::SetBytes to accept any > byte array with a size between 4 - 20 bytes, and pad with zeros to the next > largest supported size (either 16 or 20 bytes). > > ex. > Setting a UUID with length of 8, would pad with 8 trailing zeros to have > an overall length of 16. > Setting a UUID with length of 17, would pad with 3 trailing zeros to have > an overall length of 20. > > Thanks, > Scott > > > _______________________________________________ > lldb-dev mailing list > lldb-dev@lists.llvm.org > http://lists.llvm.org/cgi-bin/mailman/listinfo/lldb-dev > -- -- Stephane Sezer
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