> On May 1, 2017, at 4:52 PM, Zachary Turner <ztur...@google.com> wrote: > > Yea, grouping the error and the result together is one of the most compelling > features of it. It's called Expected<T>, so where we would currently write > something like: > > int getNumberOfSymbols(Error &Err) {} > > or > > Error getNumberOfSymbols(int &Count) {} > > You would now write: > > Expected<int> getNumberOfSymbols() { > if (foo) return 1; > else return make_error<DWARFError>("No symbols!"); > } > > and on the caller side you write: > > Error processAllSymbols() { > if (auto Syms = getNumberOfSymbols()) { > outs() << "There are " << *Syms << " symbols!"; > } else { > return Syms.takeError(); > // alternatively, you could write: > // consumeError(Syms.takeError()); > // return Error::success(); > } > } >
Interesting. This pattern doesn't quite work for fetching symbols - maybe that really is more suitable as a Status than an Error. After all, number of symbols == 0 is not necessarily an error, there just might not have been any symbols (e.g. a fully stripped main); and I'm going to work on whatever symbols I get back, since there's nothing I can do about the ones that didn't make it. I just want to propagate the error so the user knows that there was a problem. Jim > > On Mon, May 1, 2017 at 4:47 PM Jim Ingham <jing...@apple.com> wrote: > > > On May 1, 2017, at 3:29 PM, Zachary Turner <ztur...@google.com> wrote: > > > > I'm confused. By having the library assert, you are informed of places > > where you didn't do a good job of backing from errors, thereby allowing you > > to do a *better* job. > > > > You said this earlier: > > > > > But a larger point about asserting as a result of errors is that it makes > > > it seem to the lldb developer like once you've raised an assert on error > > > your job is done. You've stopped the error from propagating, two points! > > > > But when you're using llvm::Error, no developer is actively thinking about > > asserts. Nobody is thinking "well the library is going to assert, so my > > job is done here " because that doesn't make any sense. !!!!It's going to > > assert even if the operation was successful!!!! > > > > Your job can't possibly be done because if you don't check the error, you > > will assert 100% of the time you execute that codepath. You might as well > > have just written int x = *nullptr; Surely nobody could agree that their > > job is done after writing int x = *nullptr; in their code. > > > > If you write this: > > > > Error foo(int &x) { > > x = 42; > > return Error::success(); > > } > > > > void bar() { > > int x; > > foo(x); > > cout << x; > > } > > > > Then this code is going to assert. It doesn't matter that no error > > actually occurred. That is why I'm saying it is strictly a win, no matter > > what, in all situations. If you forget to check an error code, you > > *necessarily* aren't doing the best possible job backing out of the code in > > case an error does occur. Now you will find it and be able to fix it. > > Yeah, Lang was just explaining this. I think I was over-reacting to the > asserts part because llvm's aggressive use of early failure was a real > problem for lldb. So my hackles go up when something like it comes up again. > > In practical terms, lldb quite often uses another measure than the error to > decide how it's going to proceed. I ask for some symbols, and I get some, > but at the same time, one of 10 object files had some bad DWARF so an error > was produced. I'll pass that error along for informational purposes, but I > don't really care, I'm still going to set breakpoints on all the symbols I > found. Lang said it is possible to gang something like the "number of > symbols" and the error, so that checking the number of symbols automatically > ticks the error box as well. If eventually ever comes we'll have to deal with > this sort of complication. > > As for Error -> Status to avoid confusion, that seems fine, though if you are > going to do it, I agree with Pavel it would be gross to have "Status error;" > all over the place. > > Jim > > > > > > On Mon, May 1, 2017 at 3:19 PM Jim Ingham <jing...@apple.com> wrote: > > > > > On May 1, 2017, at 3:12 PM, Zachary Turner <ztur...@google.com> wrote: > > > > > > Does Xcode ship with a build of LLDB that has asserts enabled? Because > > > if not it shouldn't affect anything. If so, can you shed some light on > > > why? > > > > Not sure that's entirely relevant. The point is not to make failure points > > assert then turn them off in production because they shouldn't assert. The > > point is to make sure that instead of asserting you always do the best job > > you can backing out from any error. > > > > Jim > > > > > > > > > > On Mon, May 1, 2017 at 3:08 PM Jim Ingham <jing...@apple.com> wrote: > > > > > > > On May 1, 2017, at 2:51 PM, Zachary Turner <ztur...@google.com> wrote: > > > > > > > > I think we agree about the SB layer. You can't have mandatory checking > > > > on things that go through the SB API. I think we could code around > > > > that though. > > > > > > > > Regarding the other point, I actually think force checked errors *help* > > > > you think about how to back out and leave the debug session alive. > > > > Specifically because they force you think think about it at all. With > > > > unchecked errors, a caller might forget that a function even returns an > > > > error (or Status) at all, and so they may just call a function and > > > > proceed on assuming it worked as expected. With a checked error, this > > > > would never happen because the first time you called that function in a > > > > test, regardless of whether it passed or failed, you would get an > > > > assertion saying you forgot to check the error. Then you can go back > > > > and think about what the most appropriate thing to do is in that > > > > situation, and if the appropriate thing to do is ignore it and > > > > continue, then you can do that. > > > > > > > > Most of these error conditions are things that rarely happen > > > > (obviously), and it's hard to get test coverage to make sure the > > > > debugger does the right thing when it does happen. Checked errors is > > > > at least a way to help you identify all the places in your code that > > > > you may have overlooked a possible failure condition. And you can > > > > always just explicitly ignore it. > > > > > > > > > > Sure, it is the policy not the tool to enforce it that really matters. > > > But for instance lldb supports many debug sessions in one process (a mode > > > it gets used in all the time under Xcode) and no matter how bad things go > > > in one debug session, none of the other debug sessions care about that. > > > So unless you know you're about to corrupt memory in some horrible and > > > unavoidable way, no action in lldb should take down the whole lldb > > > session. Playing with tools that do just that - and automatically too - > > > means you've equipped yourself with something you are going to have to be > > > very careful handling. > > > > > > Jim > > > > > > > > > > On Mon, May 1, 2017 at 2:42 PM Jim Ingham <jing...@apple.com> wrote: > > > > > > > > > On May 1, 2017, at 12:54 PM, Zachary Turner <ztur...@google.com> > > > > > wrote: > > > > > > > > > > The rename is just to avoid the spelling collision. Nothing in > > > > > particular leads me to believe that unchecked errors are a source of > > > > > major bugs. > > > > > > > > > > That said, I have some short term plans to begin making use of some > > > > > llvm library classes which deal in llvm::Error, and doing this first > > > > > should make those changes less confusing. Additionally I'd like to > > > > > be able to start writing new LLDB code against llvm::Error where > > > > > appropriate, so it would be nice if this collision weren't present. > > > > > > > > > > BTW, I'm curious why you think asserting is still bad even in the > > > > > test suite when errors don't need to be checked. > > > > > > > > I think I was making a more limited statement that you took it to be. > > > > > > > > Errors that should be checked locally because you know locally that it > > > > is fatal not to check them should always be checked - testsuite or no. > > > > But a lot of lldb's surface area goes out to the SB API's, and we don't > > > > control the callers of those. All the errors of that sort can't be > > > > checked before they pass the boundary (and are more appropriate as > > > > Status's instead.) The failure to check those errors shouldn't > > > > propagate to the SB API's or we are just making an annoying API set... > > > > So test suite asserting for this class of errors would not be > > > > appropriate. > > > > > > > > But a larger point about asserting as a result of errors is that it > > > > makes it seem to the lldb developer like once you've raised an assert > > > > on error your job is done. You've stopped the error from propagating, > > > > two points! For the debugger, you should really be thinking "oh, that > > > > didn't go right, how can I back out of that so I can leave the debug > > > > session alive." There's nothing about force checked errors for code > > > > you can reason on locally that enforces one way of resolving errors or > > > > the other. But IME it does favor the "bag out early" model. > > > > > > > > Jim > > > > > > > > > > > > > I think of it as something like this: > > > > > > > > > > void foo(int X) { > > > > > return; > > > > > } > > > > > > > > > > And your compiler giving you a warning that you've got an unused > > > > > parameter. So to silence it, you write: > > > > > > > > > > void foo(int X) { > > > > > (void)X; > > > > > } > > > > > > > > > > The point here being, it's only the function foo() that knows whether > > > > > the parameter is needed. Just like if you write: > > > > > > > > > > Error E = foo(); > > > > > > > > > > the function foo() cannot possibly know whether the error needs to be > > > > > checked, because it depends on the context in which foo() is called. > > > > > One caller might care about the error, while the other doesn't. So > > > > > foo() should assume that the caller will check the error (otherwise > > > > > why even bother returning one if it's just going to be ignored), and > > > > > the caller can explicitly opt out of this behavior by writing: > > > > > consumeError(foo()); > > > > > > > > > > which suppresses the assertion. > > > > > > > > > > So yes, the error has to be "checked", but you can "check" it by > > > > > explicitly ignoring it at a particular callsite. > > > > > > > > > > On Mon, May 1, 2017 at 12:38 PM Jim Ingham <jing...@apple.com> wrote: > > > > > BTW, I'm interested to know if you have some analysis which leads you > > > > > to think that propagating unchecked errors actually is a big problem > > > > > in lldb, or are you just doing this to remove a spelling collision? > > > > > I see a lot of bugs for lldb come by, but I really haven't seen many > > > > > that this sort of forced checking would have fixed. > > > > > > > > > > Jim > > > > > > > > > > > > > > > > On May 1, 2017, at 12:36 PM, Jim Ingham <jing...@apple.com> wrote: > > > > > > > > > > > >> > > > > > >> On May 1, 2017, at 11:48 AM, Zachary Turner <ztur...@google.com> > > > > > >> wrote: > > > > > >> > > > > > >> > > > > > >> > > > > > >> On Mon, May 1, 2017 at 11:28 AM Jim Ingham <jing...@apple.com> > > > > > >> wrote: > > > > > >> I'm mostly but not entirely tongue in cheek wondering why we > > > > > >> aren't calling llvm::Error llvm::LLVMError, as the lldb error > > > > > >> class much preceded it, but that's a minor point. > > > > > >> FWIW I think the naming chosen by LLVM is correct. It's intended > > > > > >> to be a generic utility class, extensible enough to be used by > > > > > >> anything that links against LLVM. As such, calling it LLVMError > > > > > >> kind of gives off the false impression that it should only be used > > > > > >> by errors that originate from LLVM, when in fact it's much more > > > > > >> general purpose. > > > > > >> > > > > > >> > > > > > >> If it is actually causing confusion (I haven't experienced such > > > > > >> yet) I don't mind typing some extra letters. > > > > > >> I think that's in part because llvm::Error isn't very prevalent > > > > > >> inside of LLDB (yet). > > > > > >> > > > > > >> > > > > > >> As we've discussed several times in the past, we often use errors > > > > > >> for informational purposes (for instance in the ValueObject > > > > > >> system) with no programmatic requirement they be checked. So the > > > > > >> llvm::Error class is not a drop-in replacement for our uses of > > > > > >> lldb_private::Error in subset of its uses. More generally, the > > > > > >> environment the debugger lives in is often pretty dirty, bad > > > > > >> connections to devices, uncertain debug information, arguments > > > > > >> with clang about what types mean, weird user input, etc. But the > > > > > >> job of the debugger is to keep going as well/long as it can in the > > > > > >> face of this. For something like a compiler, if some operation > > > > > >> goes bad that whole execution is likely rendered moot, and so > > > > > >> bagging out early is the right thing to do. For lldb, if the > > > > > >> debug info for a frame is all horked up, users can still resort to > > > > > >> memory reading and casts, or some other workaround, provided the > > > > > >> debugger stays alive. This makes me a little leery of adopting an > > > > > >> infrastructure whose default action is to abort on mishandling. > > > > > >> Just re-iterating from previous discussions, but it only does that > > > > > >> in debug mode. When you have a release build, it will happily > > > > > >> continue on without aborting. The point of all this is that you > > > > > >> catch unhandled errors immediately the first time you run the test > > > > > >> suite. > > > > > > > > > > > > Yup, we do that for assertions. But asserting isn't appropriate > > > > > > even in the testsuite for cases where we don't require the errors > > > > > > be checked. > > > > > > > > > > > >> > > > > > >> Even if you have a bad connection, uncertain debug information, > > > > > >> etc you still have to propagate that up the callstack some number > > > > > >> of levels until someone knows what to do. All this class does is > > > > > >> make sure (when in debug mode) that you're doing that instead of > > > > > >> silently ignoring some condition. > > > > > >> > > > > > >> That said, it certainly seems plausible that we could come up with > > > > > >> some kind of abstraction for informational status messages. With > > > > > >> that in mind, I'll change my original renaming proposal from > > > > > >> LLDBError to Status. This way we will have llvm::Error and > > > > > >> lldb_private::Status. > > > > > > > > > > > > That seems better. > > > > > > > > > > > >> > > > > > >> In the future, perhaps we can discuss with Lang and the larger > > > > > >> community about whether such a class makes in LLVM as well. Maybe > > > > > >> there's a way to get both checked and unchecked errors into LLVM > > > > > >> using a single consistent interface. But at least then the person > > > > > >> who generates the error is responsible for deciding how important > > > > > >> it is. > > > > > >> > > > > > > > > > > > > It's not "how important it is" but "does this error need to be > > > > > > dealt with programmatically proximate to the code that produces > > > > > > it." For instance, if an error makes it to the SB API level - > > > > > > something that is quite appropriate for the SBValues for instance, > > > > > > we wouldn't want to use an llvm::Error. After all forcing > > > > > > everybody to check this at the Python layer would be really > > > > > > annoying. I guess you could work around this by hand-checking off > > > > > > any error when you go from lldb_private -> SBError. But that seems > > > > > > like now you're just pretending to be doing something you aren't, > > > > > > which I don't think is helpful. > > > > > > > > > > > > Probably better as you say to make everything into > > > > > > lldb_private::Status behaving as it does now, to side-step the name > > > > > > collision, and then start with all the uses where the error doesn't > > > > > > propagate very far, and try converting those to use llvm::Error and > > > > > > working judiciously out from there. 'Course you can't change the > > > > > > SB API names, so there will always be a little twist there. > > > > > > > > > > > > Jim > > > > > > > > > > > >> > > > > > >> > > > > > >> BTW, I don't think the comment Lang cited had to do with replacing > > > > > >> the errors with some other error backend. It was more intended to > > > > > >> handle a problem that came up with gdb where we tried to multiplex > > > > > >> all various system error numbers into one single error. lldb > > > > > >> errors have a flavor (eErrorTypePosix, eErrorTypeWin32, etc) which > > > > > >> allows you to use each native error number by annotating it with > > > > > >> the flavor. > > > > > >> > > > > > >> FWIW, using the llvm::Error model, the way this is handled is by > > > > > >> doing something like this: > > > > > >> > > > > > >> return make_error<WindowsError>(::GetLastError()); > > > > > >> > > > > > >> return make_error<ErrnoError>(errno); > > > > > >> > > > > > >> but it is general enough to handle completely different categories > > > > > >> of errors as well, so you can "namespace" out your command > > > > > >> interpreter errors, debug info errors, etc. > > > > > >> > > > > > >> return make_error<CommandInterpreterError>("Incorrect command > > > > > >> usage"); > > > > > >> > > > > > >> return make_error<DWARFFormatError>("Invalid DIE specification"); > > > > > >> > > > > > >> etc > > > > > > > > > > > > > > > _______________________________________________ lldb-dev mailing list lldb-dev@lists.llvm.org http://lists.llvm.org/cgi-bin/mailman/listinfo/lldb-dev