But StringRef is a smart string wrapper and it is there for exactly this reason: to make string handling correct. So let us let it be smart and not crash if you make it with null and call .size() on it... > On Sep 19, 2016, at 2:37 PM, Zachary Turner <ztur...@google.com> wrote: > > FWIW, strlen(nullptr) will also crash just as easily as StringRef(nullptr) > will crash, so that one isn't a particularly convincing example of poorly > used asserts, since the onus on the developer is exactly the same as with > strlen. That said, I still know where you're coming from :) > > On Mon, Sep 19, 2016 at 2:34 PM Greg Clayton <gclay...@apple.com> wrote: > > > On Sep 19, 2016, at 2:20 PM, Mehdi Amini <mehdi.am...@apple.com> wrote: > > > >> > >> On Sep 19, 2016, at 2:02 PM, Greg Clayton via lldb-dev > >> <lldb-dev@lists.llvm.org> wrote: > >> > >> > >>> On Sep 19, 2016, at 1:18 PM, Zachary Turner via lldb-dev > >>> <lldb-dev@lists.llvm.org> wrote: > >>> > >>> Following up with Kate's post from a few weeks ago, I think the dust has > >>> settled on the code reformat and it went over pretty smoothly for the > >>> most part. So I thought it might be worth throwing out some ideas for > >>> where we go from here. I have a large list of ideas (more ideas than > >>> time, sadly) that I've been collecting over the past few weeks, so I > >>> figured I would throw them out in the open for discussion. > >>> > >>> I’ve grouped the areas for improvement into 3 high level categories. > >>> > >>> • De-inventing the wheel - We should use more code from LLVM, and > >>> delete code in LLDB where LLVM provides a solution. In cases where there > >>> is an LLVM thing that is *similar* to what we need, we should extend the > >>> LLVM thing to support what we need, and then use it. Following are some > >>> areas I've identified. This list is by no means complete. For each one, > >>> I've given a personal assessment of how likely it is to cause some > >>> (temporary) hiccups, how much it would help us in the long run, and how > >>> difficult it would be to do. Without further ado: > >>> • Use llvm::Regex instead of lldb::Regex > >>> • llvm::Regex doesn’t support enhanced mode. Could > >>> we add support for this to llvm::Regex? > >>> • Risk: 6 > >>> • Impact: 3 > >>> • Difficulty / Effort: 3 (5 if we have to add > >>> enhanced mode support) > >> > >> As long as it supports all of the features, then this is fine. Otherwise > >> we will need to modify the regular expressions to work with the LLVM > >> version or back port any advances regex features we need into the LLVM > >> regex parser. > >> > >>> • Use llvm streams instead of lldb::StreamString > >>> • Supports output re-targeting (stderr, stdout, > >>> std::string, etc), printf style formatting, and type-safe streaming > >>> operators. > >>> • Interoperates nicely with many existing llvm > >>> utility classes > >>> • Risk: 4 > >>> • Impact: 5 > >>> • Difficulty / Effort: 7 > >> > >> I have worked extensively with both C++ streams and with printf. I don't > >> find the type safe streaming operators to be readable and a great way to > >> place things into streams. Part of my objection to this will be quelled if > >> the LLVM streams are not stateful like C++ streams are (add an extra > >> "std::hex" into the stream and suddenly other things down stream start > >> coming out in hex). As long as printf functionality is in the LLVM streams > >> I am ok with it. > >> > >>> • Use llvm::Error instead of lldb::Error > >>> • llvm::Error is an error class that *requires* you > >>> to check whether it succeeded or it will assert. In a way, it's similar > >>> to a C++ exception, except that it doesn't come with the performance hit > >>> associated with exceptions. It's extensible, and can be easily extended > >>> to support the various ways LLDB needs to construct errors and error > >>> messages. > >>> • Would need to first rename lldb::Error to LLDBError > >>> so that te conversion from LLDBError to llvm::Error could be done > >>> incrementally. > >>> • Risk: 7 > >>> • Impact: 7 > >>> • Difficulty / Effort: 8 > >> > >> We must be very careful here. Nothing can crash LLDB and adding something > >> that will be known to crash in some cases can only be changed if there is > >> a test that can guarantee that it won't crash. assert() calls in a shared > >> library like LLDB are not OK and shouldn't fire. Even if they do, when > >> asserts are off, then it shouldn't crash LLDB. We have made efforts to > >> only use asserts in LLDB for things that really can't happen, but for > >> things like constructing a StringRef with NULL is one example of why I > >> don't want to use certain classes in LLVM. If we can remove the crash > >> threat, then lets use them. But many people firmly believe that asserts > >> belong in llvm and clang code and I don't agree. > > > > I’m surprise by your aversion to assertions, what is your suggested > > alternative? Are you expecting to check and handle every possible > > invariants everywhere and recover (or signal an error) properly? That does > > not seem practical, and it seems to me that it'd lead to just involving UB > > (or breaking design invariant) without actually noticing it. > > We have to as a debugger. We get input from a variety of different compilers > and we parse and use things there were produced by our toolchains and others. > Crashing Xcode because someone accidentally created a llvm::StringRef(NULL) > should not happen. It is not OK for library code to crash. This is quite OK > for compilers, linkers and other tools, but it isn't for any other code. > Since there are so many asserts, LLDB code is currently responsible for > figuring out what will make clang unhappy and we must be sure to not feed it > anything that makes it unhappy or we crash. So I don't see that as better. > > > > >> Also many asserts are in header files so even if you build llvm and clang > >> with asserts off, but then build our project that uses LLVM with asserts > >> on, you get LLVM and clang asserts when you don't want them. > > > > It is not really supported to use the LLVM C++ headers without assertions > > and link to a LLVM build with assertions (and vice-versa). > > As we have found out. We claim llvm and clang can be linked into tools a > libraries, but it really means, you should really use it out of process > because it might crash at any time so don't try and use it in a program you > actually want to be able run for a long time. > > > > > > >> > >>> • StringRef instead of const char *, len everywhere > >>> • Can do most common string operations in a way that > >>> is guaranteed to be safe. > >>> • Reduces string manipulation algorithm complexity by > >>> an order of magnitude. > >>> • Can potentially eliminate tens of thousands of > >>> string copies across the codebase. > >>> • Simplifies code. > >>> • Risk: 3 > >>> • Impact: 8 > >>> • Difficulty / Effort: 7 > >> > >> I don't think StringRef needs to be used everywhere, but it many places it > >> does make sense. For example our public API should not contain any LLVM > >> classes in the API. "const char *" is a fine parameter for public > >> functions. I really hate the fact that constructing llvm::StringRef with > >> NULL causes an assertion. Many people don't know that and don't take that > >> into account when making their changes. I would love to see the assertion > >> taken out to tell you the truth. That would make me feel better about > >> using StringRef in many more places within LLDB as we shouldn't ever crash > >> due to this. I would expect most internal APIs are safe to move to > >> llvm::StringRef, but we will need to make sure none of these require a > >> null terminated string which would cause us to have to call > >> "str.str().c_str()". So internally, yes we can cut over to more use of > >> StringRef. But the public API can't be changed. > >> > >> > >>> • ArrayRef instead of const void *, len everywhere > >>> • Same analysis as StringRef > >> > >> Internally yes, external APIs no. > >>> • MutableArrayRef instead of void *, len everywhere > >>> • Same analysis as StringRef > >> Internally yes, external APIs no. > >>> • Delete ConstString, use a modified StringPool that is > >>> thread-safe. > >>> • StringPool is a non thread-safe version of > >>> ConstString. > >>> • Strings are internally refcounted so they can be > >>> cleaned up when they are no longer used. ConstStrings are a large source > >>> of memory in LLDB, so ref-counting and removing stale strings has the > >>> potential to be a huge savings. > >>> • Risk: 2 > >>> • Impact: 9 > >>> • Difficulty / Effort: 6 > >> > >> We can't currently rely on ref counting. We currently hand out "const char > >> *" as return values from many public API calls and these rely on the > >> strings living forever. We many many existing clients and we can't change > >> the public API. So I vote to avoid this. We are already using LLVM string > >> pools under the covers and we also associate the mangled/demangled names > >> in the map as is saves us a ton of cycles when parsing stuff as we never > >> demangle (very expensive) the same name twice. So I don't see the need to > >> change this as it is already backed by LLVM technology under the covers. > >> > >>> • thread_local instead of lldb::ThreadLocal > >>> • This fixes a number of bugs on Windows that cannot > >>> be fixed otherwise, as they require compiler support. > >>> • Some other compilers may not support this yet? > >>> • Risk: 2 > >>> • Impact: 3 > >>> • Difficulty: 3 > >> > >> As long as all compilers support this then this is fine. > >> > >>> • Use llvm::cl for the command line arguments to the primary > >>> lldb executable. > >>> • Risk: 2 > >>> • Impact: 3 > >>> • Difficulty / Effort: 4 > >> > >> Easy and fine to switch over to. We might need to port some getopt_long > >> functionality into it if it doesn't handle all of the things that > >> getopt_long does. For example arguments and options can be interspersed in > >> getopt_long(). You can also terminate your arguments with "--". It accepts > >> single dashes for long option names if they don't conflict with short > >> options. Many things like this. > >> > >>> • Testing - Our testing infrastructure is unstable, and our test > >>> coverage is lacking. We should take steps to improve this. > >>> • Port as much as possible to lit > >>> • Simple tests should be trivial to port to lit > >>> today. If nothing else this serves as a proof of concept while > >>> increasing the speed and stability of the test suite, since lit is a more > >>> stable harness. > >> > >> As long a tests use the public API to run test. We are not doing text > >> scraping. > >> > >>> • Separate testing tools > >>> • One question that remains open is how to represent > >>> the complicated needs of a debugger in lit tests. Part a) above covers > >>> the trivial cases, but what about the difficult cases? In > >>> https://reviews.llvm.org/D24591 a number of ideas were discussed. We > >>> started getting to this idea towards the end, about a separate tool which > >>> has an interface independent of the command line interface and which can > >>> be used to test. lldb-mi was mentioned. While I have serious concerns > >>> about lldb-mi due to its poorly written and tested codebase, I do agree > >>> in principle with the methodology. In fact, this is the entire > >>> philosophy behind lit as used with LLVM, clang, lld, etc. > >> > >> We have a public API... Why are we going to go and spend _any_ time on > >> doing anything else? I just don't get it. What a waste of time. We have a > >> public API. Lets use it. Not simple enough for people? Tough. Testing a > >> debugger should be done using the public API except when we are actually > >> trying to test the LLDB command line in pexpect like tests. Those and only > >> those are fine to covert over to using LIT and use text scraping. But 95% > >> of our testing should be done using the API that our IDEs use. Using MI? > >> Please no. > >>> > >>> I don’t take full credit for this idea. I had been toying with a similar > >>> idea for some time, but it was further cemented in an offline discussion > >>> with a co-worker. > >>> > >>> There many small, targeted tools in LLVM (e.g. llc, lli, llvm-objdump, > >>> etc) whose purpose are to be chained together to do interesting things. > >>> Instead of a command line api as we think of in LLDB where you type > >>> commands from an interactive prompt, they have a command line api as you > >>> would expect from any tool which is launched from a shell. > >>> > >>> I can imagine many potential candidates for lldb tools of this nature. > >>> Off the top of my head: > >>> • lldb-unwind - A tool for testing the unwinder. Accepts byte code > >>> as input and passes it through to the unwinder, outputting a compressed > >>> summary of the steps taken while unwinding, which could be pattern > >>> matched in lit. The output format is entirely controlled by the tool, > >>> and not by the unwinder itself, so it would be stable in the face of > >>> changes to the underlying unwinder. Could have various options to enable > >>> or disable features of the unwinder in order to force the unwinder into > >>> modes that can be tricky to encounter in the wild. > >>> • lldb-symbol - A tool for testing symbol resolution. Could have > >>> options for testing things like: > >>> • Determining if a symbol matches an executable > >>> • looking up a symbol by name in the debug info, and mapping > >>> it to an address in the process. > >>> • Displaying candidate symbols when doing name lookup in a > >>> particular scope (e.g. while stopped at a breakpoint). > >>> • lldb-breakpoint - A tool for testing breakpoints and stepping. > >>> Various options could include: > >>> • Set breakpoints and out addresses and/or symbol names where > >>> they were resolved to. > >>> • Trigger commands, so that when a breakpoint is hit the tool > >>> could automatically continue and try to run to another breakpoint, etc. > >>> • options to inspect certain useful pieces of state about an > >>> inferior, to be matched in lit. > >>> • lldb-interpreter - tests the jitter etc. I don’t know much about > >>> this, but I don’t see why this couldn’t be tested in a manner similar to > >>> how lli is tested. > >>> • lldb-platform - tests lldb local and remote platform interfaces. > >>> • lldb-cli -- lldb interactive command line. > >>> • lldb-format - lldb data formatters etc. > >> > >> > >> I agree that testing more functionality it a good idea, but if it is worth > >> testing we should see if we can get it into our public API. If so, then we > >> test it there. If not, then we come up with another solution. Even in the > >> alternate solution, it will be something that will probably create > >> structured data (JSON, Yaml, etc) and then parsed, so I would rather spend > >> the time getting these things into out public APIs, or test them vai our > >> public APIs. > >> > >>> • Tests NOW, not later. > >>> • I know we’ve been over this a million times and it’s not > >>> worth going over the arguments again. And I know it’s hard to write > >>> tests, often requiring the invention of new SB APIs. Hopefully those > >>> issues will be addressed by above a) and b) above and writing tests will > >>> be easier. Vedant Kumar ran some analytics on the various codebases and > >>> found that LLDB has the lowest test / commit ratio of any LLVM project > >>> (He didn’t post numbers for lld, so I’m not sure what it is there). > >>> • lldb: 287 of the past 1000 commits > >>> • llvm: 511 of the past 1000 commits > >>> • clang: 622 of the past 1000 commits > >>> • compiler-rt: 543 of the past 1000 commits > >>> This is an alarming statistic, and I would love to see this number closer > >>> to 50%. > >>> • Code style / development conventions - Aside from just the column > >>> limitations and bracing styles, there are other areas where LLDB differs > >>> from LLVM on code style. We should continue to adopt more of LLVM's > >>> style where it makes sense. I've identified a couple of areas > >>> (incomplete list) which I outline below. > >>> • Clean up the mess of cyclical dependencies and properly > >>> layer the libraries. This is especially important for things like > >>> lldb-server that need to link in as little as possible, but regardless it > >>> leads to a more robust architecture, faster build and link times, better > >>> testability, and is required if we ever want to do a modules build of LLDB > >>> • Use CMake instead of Xcode project (CMake supports > >>> Frameworks). CMake supports Apple Frameworks, so the main roadblock to > >>> getting this working is just someone doing it. Segmenting the build > >>> process by platform doesn't make sense for the upstream, especially when > >>> there is a perfectly workable solution. I have no doubt that the > >>> resulting Xcode workspace generated automatically by CMake will not be as > >>> "nice" as one that is maintained by hand. We face this problem with > >>> Visual Studio on Windows as well. The solution that most people have > >>> adopted is to continue using the IDE for code editing and debugging, but > >>> for actually running the build, use CMake with Ninja. A similar workflow > >>> should still be possible with an OSX CMake build, but as I do not work > >>> every day on a Mac, all I can say is that it's possible, I have no idea > >>> how impactful it would be on peoples' workflows. > >>> • Variable naming conventions > >>> • I don’t expect anyone is too fond of LLDB’s naming > >>> conventions, but if we’re committed to joining the LLVM ecosystem, then > >>> let’s go all the way. > >> > >> Hopefully we can get LLVM and Clang to adopt naming member variables with > >> a prefix... If so, that is my main remaining concern. > >> > >>> • Use more modern C++ and less C > >>> • Old habits die hard, but this isn’t just a matter > >>> of style. It leads to safer, more robust, and less fragile code as well. > >>> • Shorter functions and classes with more narrowly targeted > >>> responsibilities > >>> • It’s not uncommon to find functions that are > >>> hundreds (and in a few cases even 1,000+) of lines long. We really need > >>> to be better about breaking functions and classes down into smaller > >>> responsibilities. This helps not just for someone coming in to read the > >>> function, but also for testing. Smaller functions are easier to unit > >>> test. > >>> • Convert T foo(X, Y, Error &error) functions to Expected<T> > >>> foo(X, Y) style (Depends on 1.c) > >>> • llvm::Expected is based on the llvm::Error class > >>> described earlier. It’s used when a function is supposed to return a > >>> value, but it could fail. By packaging the error with the return value, > >>> it’s impossible to have a situation where you use the return value even > >>> in case of an error, and because llvm::Error has mandatory checking, it’s > >>> also impossible to have a sitaution where you don’t check the error. So > >>> it’s very safe. > >> > >> As crashes if you don't check the errors. One of the big differences > >> between LLDB and LLVM/Clang is that asserts are used liberally all over > >> clang which make the code very crashy when used in production with > >> uncontrolled input like we get in the debugger. We will need to be very > >> careful with any changes to make sure we don't increase crash frequency. > >> > >>> > >>> Whew. That was a lot. If you made it this far, thanks for reading! > >>> > >>> Obviously if we were to embark on all of the above, it would take many > >>> months to complete everything. So I'm not proposing anyone stop what > >>> they're doing to work on this. This is just my own personal wishlist > >> > >> There are many great things in here. As long as we are careful to not > >> increase the crash frequency in LLDB I am all for it. My mains areas of > >> concern are: > >> - public API can't change in its current form > >> - no LLVM or clang classes in the public API as arguments or return values. > >> - don't crash more by introducing assert heavy code into code paths that > >> use input from outside sources > > > > It seems to me that you are mixing two things: asserting on user inputs vs > > asserting on internal invariants of the system. LLVM is very intensive > > about asserting on the second category and this seems fine to me. > > Asserting on external inputs is not great (in LLVM as much as in LLDB). > > > > The asserting error class above falls into the second category and is a > > great tool to enforce programmer error > > > > — > > Mehdi >
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