In general where you see the event bits defined like SBTarget.h for your case, the class that contains the event bit definitions:
class SBTarget { public: //------------------------------------------------------------------ // Broadcaster bits. //------------------------------------------------------------------ enum { eBroadcastBitBreakpointChanged = (1 << 0), eBroadcastBitModulesLoaded = (1 << 1), eBroadcastBitModulesUnloaded = (1 << 2), eBroadcastBitWatchpointChanged = (1 << 3), eBroadcastBitSymbolsLoaded = (1 << 4) }; ... Also contains all of the static functions that can extract data from those events: class SBTarget { public: ... static bool EventIsTargetEvent (const lldb::SBEvent &event); static lldb::SBTarget GetTargetFromEvent (const lldb::SBEvent &event); static uint32_t GetNumModulesFromEvent (const lldb::SBEvent &event); static lldb::SBModule GetModuleAtIndexFromEvent (const uint32_t idx, const lldb::SBEvent &event); Greg Clayton > On Feb 29, 2016, at 11:59 AM, Jeffrey Tan via lldb-dev > <lldb-dev@lists.llvm.org> wrote: > > This is very useful, thanks for the info! > > On Mon, Feb 29, 2016 at 10:36 AM, Jim Ingham <jing...@apple.com> wrote: > >> On Feb 27, 2016, at 8:34 PM, Jeffrey Tan via lldb-dev >> <lldb-dev@lists.llvm.org> wrote: >> >> Hi, >> >> I am trying to listen for module/symbol load/unload events and display them >> in output UI so that debugger users can have a basic clue what is debugger >> busy doing while launching a big executable linking many shared libraries. >> >> Questions: >> 1. I did not find an API to get current load/unload module during module >> events. I was expecting some static API like lldb.SBModule(or >> SBTarget).GetModuleFromEvent(SBEvent), but this does not exists. I tried to >> treat current PC's module as loading module in module load/unload events. >> But that does not work too(I think because process is not stopped in module >> load/unload events). Do I miss something here? > > From SBTarget.h: > > static uint32_t > GetNumModulesFromEvent (const lldb::SBEvent &event); > > static lldb::SBModule > GetModuleAtIndexFromEvent (const uint32_t idx, const lldb::SBEvent > &event); > > Note, you can also cause the process to stop with modules are loaded with the > setting: > > target.process.stop-on-sharedlibrary-events > > if that is more convenient for you. > >> >> 2. Even though "image list" shows I have around 42 modules loaded in >> process, I only got two module load events. Why is that? > > On OS X the loader loads the closure of modules for whatever it is loading, > and only stops and informs the debugger when this is all done. So it is > quite usual to see only a few load events even though many modules get loaded. > > >> >> 3. Even though I added lldb.SBTarget.eBroadcastBitSymbolsLoaded, there is no >> event of type eBroadcastBitSymbolsLoaded generated. Is it expected? >> Apparently I have the symbols next to the binary. > > That event gets sent when symbols are added to an already loaded module. It > is so a UI will know to refresh the backtrace, local variables, source view, > etc when code goes from having no symbols to having some symbols. Those > actions are not needed if the library & its symbols get loaded > simultaneously, so it isn’t sent in that case. > > Jim > > >> >> This is tested on mac OSX lldb. >> >> Jeffrey >> _______________________________________________ >> lldb-dev mailing list >> lldb-dev@lists.llvm.org >> http://lists.llvm.org/cgi-bin/mailman/listinfo/lldb-dev > > > _______________________________________________ > lldb-dev mailing list > lldb-dev@lists.llvm.org > http://lists.llvm.org/cgi-bin/mailman/listinfo/lldb-dev _______________________________________________ lldb-dev mailing list lldb-dev@lists.llvm.org http://lists.llvm.org/cgi-bin/mailman/listinfo/lldb-dev