Hi
On 03/12/15 18:02, Greg Clayton wrote:
Each expression has a language so we should be able to get the Language* for
renderscript:
lldb_private::Language* language = lldb_private::Language::FindPlugin
(m_expr.GetLanguage());
Then you can add a new virtual class on lldb_private::Language that can get any
additional compiler flags needed for expressions and just make it work? The
renderscript language would set the appropriate ABI flags needed?
Thanks very much for clarifying my suspicion. I was working on a very
similar implementation to this, but your way is cleaner, so I'll go
ahead and prepare a patch.
All the Best
Luke
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