Yes, I just mean the debugger can't debug x64 inferiors very well. On Tue, Sep 8, 2015 at 10:45 AM Ted Woodward <ted.woodw...@codeaurora.org> wrote:
> Zachary, when you say x64 runtime support isn’t there yet, you mean for > VS2015 and/or Win 10, right? I’ve been building x64 LLDB on Win 7 with VS > 2013 for 2 years now. > > > > -- > > Qualcomm Innovation Center, Inc. > > The Qualcomm Innovation Center, Inc. is a member of Code Aurora Forum, a > Linux Foundation Collaborative Project > > > > *From:* lldb-dev [mailto:lldb-dev-boun...@lists.llvm.org] *On Behalf Of > *Zachary > Turner via lldb-dev > *Sent:* Monday, September 07, 2015 3:02 PM > *To:* Todd Fiala; LLDB; Stephane Sezer > *Subject:* Re: [lldb-dev] Windows build questions > > > > +Stephane because he just went through the pain of getting a working build > on Windows, so he might be able to point out some gotchas. > > > > *About VS 2015* > > VS 2015 does not work because of Python. Technically, it could > theoretically work but you won't be able to run the test suite at all. I > don't plan to put a significant amount of effort into addressing this. > Instead, this will be solved automatically if / when we address > http://llvm.org/pr24461. You can use VS 2013 community edition though. > TL;DR of the reason VS 2015 doesn't work is because a) Python and the > program embedding python must be compiled with the same compiler, and b) > Python doesn't compile with VS 2015 because it relies on implementation > details of the CRT, which changed in 2015. > > > > *About Windows 10* > > The build shoudl work fine on Windows 10 x64. That's what I use every > day. But you should still build an x86 LLDB, not an x64 one. x64 should > work in theory (insofar as the build should succeed), but the actual > runtime support isn't there yet so many things will fail. > > > > A couple of things you might run into: > > > > 1) Make sure PYTHONHOME and PYTHONPATH are *not* set, otherwise LLDB's > python and system python can run into conflicts. > > > > 2) Make sure you check out and build LLD, test executables must be linked > with LLD or they will not have debug info. Also, make sure you specify > LLDB_TEST_COMPILER on the cmake command line to point to a clang.exe (If > you use a release clang then ninja check-lldb will be faster by an order of > magnitude) > > > > 3) Make sure you build Python from source, run the > install-custom-python.py, and specify -DPYTHON_HOME on the CMake command > line. > > > > Most of this is covered on the website build instructions, but I admit > it's a lot of steps, and it's easy to miss one. Solving pr24461 should > greatly simplify everything about building on Windows when I finally get > around to it, but it's a lot of work. Still follow the build instructions > anyway because there's other things as well, but the above 3 are probably > the most likely to trip you up. > > > > On Mon, Sep 7, 2015 at 10:33 AM Todd Fiala via lldb-dev < > lldb-dev@lists.llvm.org> wrote: > > Hi all, > > > > I've read the Windows lldb build instructions. I have a few questions > just to verify before I put too much time into that end: > > > > * Has the build been vetted on Windows 10 64-bit yet? > > > > * Can Visual Studio 2015 Community Edition work as the compiler toolchain? > (VS 2012+ is listed as okay, so I'm hoping yes). > > > > Thanks! > > -- > > -Todd > > _______________________________________________ > lldb-dev mailing list > lldb-dev@lists.llvm.org > http://lists.llvm.org/cgi-bin/mailman/listinfo/lldb-dev > >
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