================ @@ -0,0 +1,459 @@ +//===-- DILAST.h ------------------------------------------------*- C++ -*-===// +// +// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. +// See https://llvm.org/LICENSE.txt for license information. +// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception +// +//===----------------------------------------------------------------------===// + +#ifndef LLDB_CORE_DILAST_H +#define LLDB_CORE_DILAST_H + +#include <memory> +#include <optional> +#include <string> +#include <variant> +#include <vector> + +#include "lldb/Core/ValueObject.h" +#include "lldb/Symbol/Type.h" +#include "lldb/Symbol/TypeList.h" +#include "lldb/Target/LanguageRuntime.h" +#include "lldb/Utility/ConstString.h" +#include "clang/Basic/SourceLocation.h" +#include "clang/Basic/TokenKinds.h" ---------------- bulbazord wrote:
I haven't been following the evolution of this PR closely, but from this comment chain it looks like the question is "Can we have clang dependencies in lldbCore?". I won't gatekeep this PR for this reason, but here are my positions: 1. We should avoid having clang in lldbCore if possible. 2. I think you should write a lexer for the DIL. As Pavel already pointed out, plenty of folks downstream want to use LLDB to debug their programs with languages other than C/C++/ObjC/ObjC++. Swift and Rust are great examples and on occasion I see people try to add minor changes to support their languages too. Adding clang as a core dependency makes it more difficult to decouple LLDB from C/C++ specifically. LLDB has the potential to be a more language-agnostic debugger where the core of the engine is flexible and focuses on operating on common abstractions while the Plugins dictate how to interact with the specific language/OS/platform. I think LLDB is still pretty far away from being that, but myself and other contributors have done a lot of work over the last few years to bring us closer to that reality. As for the DIL, I think we should consider the goal. If the language is meant to use C/C++ syntax to inspect data, I suppose it makes sense to use clang's lexer to tokenize input. CPlusPlusNameParser uses clang because it's trying to parse C++ names. However, using clang now makes it harder to extend to support other languages in the future. What if clang doesn't chop up my input into tokens correctly or the way I want? Pavel mentioned a case where we can work around this, but the parser is just going to be workaround after workaround trying to fit a square peg into a round hole. You've already written the parser, what's a lexer too? :) https://github.com/llvm/llvm-project/pull/95738 _______________________________________________ lldb-commits mailing list lldb-commits@lists.llvm.org https://lists.llvm.org/cgi-bin/mailman/listinfo/lldb-commits