================
@@ -0,0 +1,459 @@
+//===-- DILAST.h ------------------------------------------------*- C++ 
-*-===//
+//
+// Part of the LLVM Project, under the Apache License v2.0 with LLVM 
Exceptions.
+// See https://llvm.org/LICENSE.txt for license information.
+// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
+//
+//===----------------------------------------------------------------------===//
+
+#ifndef LLDB_CORE_DILAST_H
+#define LLDB_CORE_DILAST_H
+
+#include <memory>
+#include <optional>
+#include <string>
+#include <variant>
+#include <vector>
+
+#include "lldb/Core/ValueObject.h"
+#include "lldb/Symbol/Type.h"
+#include "lldb/Symbol/TypeList.h"
+#include "lldb/Target/LanguageRuntime.h"
+#include "lldb/Utility/ConstString.h"
+#include "clang/Basic/SourceLocation.h"
+#include "clang/Basic/TokenKinds.h"
----------------
bulbazord wrote:

I haven't been following the evolution of this PR closely, but from this 
comment chain it looks like the question is "Can we have clang dependencies in 
lldbCore?". I won't gatekeep this PR for this reason, but here are my positions:
1. We should avoid having clang in lldbCore if possible.
2. I think you should write a lexer for the DIL.

As Pavel already pointed out, plenty of folks downstream want to use LLDB to 
debug their programs with languages other than C/C++/ObjC/ObjC++. Swift and 
Rust are great examples and on occasion I see people try to add minor changes 
to support their languages too. Adding clang as a core dependency makes it more 
difficult to decouple LLDB from C/C++ specifically. LLDB has the potential to 
be a more language-agnostic debugger where the core of the engine is flexible 
and focuses on operating on common abstractions while the Plugins dictate how 
to interact with the specific language/OS/platform. I think LLDB is still 
pretty far away from being that, but myself and other contributors have done a 
lot of work over the last few years to bring us closer to that reality.

As for the DIL, I think we should consider the goal. If the language is meant 
to use C/C++ syntax to inspect data, I suppose it makes sense to use clang's 
lexer to tokenize input. CPlusPlusNameParser uses clang because it's trying to 
parse C++ names. However, using clang now makes it harder to extend to support 
other languages in the future. What if clang doesn't chop up my input into 
tokens correctly or the way I want? Pavel mentioned a case where we can work 
around this, but the parser is just going to be workaround after workaround 
trying to fit a square peg into a round hole. You've already written the 
parser, what's a lexer too? :)

https://github.com/llvm/llvm-project/pull/95738
_______________________________________________
lldb-commits mailing list
lldb-commits@lists.llvm.org
https://lists.llvm.org/cgi-bin/mailman/listinfo/lldb-commits

Reply via email to